Patch Date
2024-09-12
2024-07-18
2024-07-04
2024-04-25
2024-02-29
2024-01-04
2023-11-09
2023-08-03
2023-06-22
region: KR
27 out of 103 changes
Aisha
skill
before
after
-
▲ Skill range increased.
Skill traits changed.
Gigantic / Heavy
▼ Gigantic effectiveness decreased 150% → 125%.
Aether Sage
skill
before
after
[Dungeon/PvP]
Critical Increase: 22%
▲ Maximize Increase added.
[Dungeon/PvP]
▼ Critical Increase: 15%
Maximize Increase: 15%
-
Skill traits changed.
Heavy / Critical
-
The passive is renewed.
Developer comment:
When a specific elemental skill hits, an element appears - fire, ice and lightning appear based on the element of the skill. By collecting these, you can utilize even more powerful elemental magic. We recommend using this effect with skills that make it easier to collect elements.
-
Added an ability to obtain elements on cast.
Acquire 20 fire, ice and lightning.
Revision Patch 2024-01-18 (KR)
-
[Elemental Enhancement] skills
- ▲ Casting speed increased by about 40%.
- Camera zoom-out effect removed when casting (except for Dynamic Camera).
- Among [Elemental Enhancement] skills, the time Icicle Spear and Meteor Call projectiles take to explode if there is no ground to explode on is reduced.
- ▲ Each cast consumes 10 → 5 stacks of the corresponding element.
[Aether] - upon acquiring 50 stacks of each element
- ▲ Changed from one-time to duration-based (20 seconds).
Oz Sorcerer
skill
before
after
-
The skill will be renewed.
Skill traits changed.
Haste / Light
-
Skill traits changed.
Light / Heavy
[Dungeon]
Magical Attack Power Increase: 8%
[PvP]
Magical Attack Power Increase: 3.2%
[Dungeon]
▲ Magical Attack Power Increase: 15%
[PvP]
▲ Magical Attack Power Increase: 6%
[Dungeon/PvP]
Maximize Increase: 20%
▲ Critical Increase added.
[Dungeon/PvP]
Critical Increase: 15%
▼ Maximize Increase: 15%
[Dungeon]
Cooldown decrease by 10% (Hyperactive/Bond Skills Excluded)
Aging - Movement/Action Speed Decrease by 40%, All Attack Power Decrease by 40%, Additional Damage Decrease by 100%
Phantom Breath: All Resistance decrease by 200
[PvP]
Cooldown decrease by 10% (Hyperactive/Bond Skills Excluded)
Aging - Movement/Action Speed Decrease by 40%, All Attack Power Decrease by 40%, Additional Damage Decrease by 100%
Phantom Breath: All Resistance decrease by 200
[Dungeon]
▲ Cooldown decrease by 15% (Hyperactive/Bond Skills Excluded)
▼ Aging - Movement/Action Speed Decrease by 40%, All Attack Power Decrease by 20%, Additional Damage Decrease by 100%
▼ Phantom Breath: All Resistance decrease by 150
[PvP]
▲ Cooldown decrease by 15% (Hyperactive/Bond Skills Excluded)
▼ Aging - Movement/Action Speed Decrease by 40%, All Attack Power Decrease by 20%, Additional Damage Decrease by 100%
▼ Phantom Breath: All Resistance decrease by 150
-
The skill's hitbox will be changed.
Metamorphy
skill
before
after
[Dungeon]
Physical Attack Power Increase: 10%
[PvP]
Physical Attack Power Increase: 4%
[Dungeon]
▲ Physical Attack Power Increase: 15%
[PvP]
▲ Physical Attack Power Increase: 6%
[Dungeon/PvP]
Maximize Increase: 20%
▲ Critical Increase added.
[Dungeon/PvP]
Critical Increase: 15%
▼ Maximize Increase: 15%
Attack power based on your current MP. Increases movement as MP decreases.
[Dungeon]
Physical Attack Power Increase: 0% ~ 20%
Movement Speed Increase: 100% ~ 220%
[PvP]
Physical Attack Power Increase: 0% ~ 10%
Movement Speed Increase: 100% ~ 220%
The ability to increase attack power and movement speed depending on mana is removed. Instead, an ability to permanently increase movement speed and increase damage to enemies below a certain HP threshold is added.
[Dungeon]
Movement Speed Increase: 30%
Attack Power Increase (Enemy 50% HP or less): 20%
[PvP]
Movement Speed Increase: 30%
Attack Power Increase (Enemy 50% HP or less): 10%
[Dungeon/PvP]
Critical Damage Increase: 7%
[Dungeon/PvP]
▲ Critical Damage Increase: 10%
Lord Azoth
skill
before
after
[Dungeon]
Physical Attack Power Increase: 10%
[PvP]
Physical Attack Power Increase: 4%
[Dungeon]
▲ Physical Attack Power Increase: 15%
[PvP]
▲ Physical Attack Power Increase: 6%
-
Critical Increase added.
[Dungeon/PvP]
Critical Increase: 15%
Furious Blade
skill
before
after
[Dungeon]
Strong Hit (Physical): 815%
Armor Break: Reduce Physical Defense by 30%
Duration: 7 sec.
[PvP]
Strong Hit (Physical): 203%
Armor Break: Reduce Physical Defense by 20%
Duration: 7 sec.
Can now stack with Sword Knight's 'Armor Break' skill effect.
[Dungeon]
Strong Hit (Physical): 815%
▼ Armor Break: Reduce Physical Defense by 25%
Duration: 7 sec.
[PvP]
Strong Hit (Physical): 203%
▼ Armor Break: Reduce Physical Defense by 12.5%
Duration: 7 sec.
[Dungeon]
HP cost: 60% or more
Attack Power Increase: 15%
Knockdown Rate Decrease: 15%
[PvP]
HP cost: 60% or more
Attack Power Increase: 7.5%
Knockdown Rate Decrease: 15%
[Dungeon]
HP cost: 60% or more
▼ Attack Power Increase: 10%
Knockdown Rate Decrease: 15%
[PvP]
HP cost: 60% or more
▼ Attack Power Increase: 5%
Knockdown Rate Decrease: 15%
[Dungeon]
Physical Attack Power Increase: 10%
Critical Chance Increase: 20%
[PvP]
Physical Attack Power Increase: 4%
Critical Chance Increase: 20%
[Dungeon]
▲ Physical Attack Power Increase: 15%
▼ Critical Chance Increase: 15%
[PvP]
▲ Physical Attack Power Increase: 6%
▼ Critical Chance Increase: 7.5%
-
The skill will be renewed.
[Dungeon]
Critical Increase: 5% (Max. 4 stacks)
[PvP]
Critical Increase: 5% (Max. 4 stacks)
The Critical Increase effect is removed.
Added an effect that makes the target take increased damage from physical attacks under certain conditions.
When hitting an enemy with a Bravery skill while awakened, the damage from physical attacks on that enemy will be increased.
[Dungeon]
Physical Damage Increase: 12%
Duration: 10 seconds
[PvP]
Physical Damage Increase: 6%
Duration: 10 seconds
Max MP increase and critical damage increase in proportion to action speed. (Only applies for action speed that exceeds 100% up to 20%)
[Dungeon]
Max MP Increase: 100
Critical Damage Increase: 1% per 1% Action Speed (Max 20%)
[PvP]
Max MP Increase: 100
Critical Damage Increase: 0.5% per 1% Action Speed (Max 10%)
Critical Damage Increase removed.
Increase Movement, Jump Speed and Awakening Charge Speed during Awakening. Additionally, Special Active skills deal more damage to mid-/bosses.
[Dungeon]
Max MP Increase: 100
Movement, Jump Speed, Awakening Charge Speed Increase during Awakening: 10%
Special Active Mid-/Boss Damage Increase: 15%
Duration: 20 seconds
[PvP]
Max MP Increase: 100
Movement, Jump Speed, Awakening Charge Speed Increase during Awakening: 5%
Special Active Mid-/Boss Damage Increase: 15%
Duration: 20 seconds
[Dungeon/PvP]
Max Possible Damage Chance when using Special Active Skill: 25%
The max possible damage feature is removed.
Permanent Maximize Increase added.
[Dungeon]
Maximize Increase: 15%
[PvP]
Maximize Increase: 7.5%
Rising Dance
- Rise height decrease, Can also be activated midair
Rising Dance
- Damage from critical hits will be 10% stronger
-
The skill will be renewed.