Sunken Holy Ground [Story Mode]
The entrance to the Abyss. The ruins fallen in to the giant pit whispers unrecognizable words.
The demonic energy of the Abyss overflows. They feel like they're heading to their graves but cannot stop. If Ran is not stopped now, there will be no next time.
Level Required: 99
Combat Power: 2,500,000
Debuff: 90%
2 ~ 4 Players
Max Stamina Usage: 1%
Some monsters might not appear on the list.
Stage 1
Stage 2
Featured Drops
Ending Speech
- It's strange. The demonic energy is there, but I'm more concerned about the howling? I'm hearing... Ah, I should focus. I'm sure it's fake.
- It's already ominous. We need to go further in to find Ran... I bet it's more dangerous down there.
Monster Stats
These statistics are estimated and based on NPC Level 100.
Abyss Worshiper
- Physical Defense
- Magical Defense
- HP: 15.38B (200x)
- Freeze: 1 / 40s
- Petrify: 1 / 40s
Abyss Fanatic
- Physical Defense
- Magical Defense
- HP: 22.21B (250x)
- Freeze: 1 / 50s
- Petrify: 1 / 50s
Censer (Phase 2)
- Physical Defense
- Magical Defense
- HP: 19.97M
Altar (Damage)
- Physical Defense
- Magical Defense
- HP: 133.13M
Altar (Heal)
- Physical Defense
- Magical Defense
- HP: 66.56M
- Extra: can immobilize when idle