Crimson Tower of Howling Flames [Story Mode]
With the spirit's guidance, the source of eerie aura was easily found.
With the spirit's guidance, the source of eerie energy was easily found.
Level Required: 99
Combat Power: 180,000
Debuff: 50%
1 ~ 4 Players
Max Stamina Usage: 1%

Stage 1
Stage 2
Stage 3
Featured Drops




Ending Speech
- Alright. Now we just need to enter the tower. ... The voice... Is he in the tower too?
Monster Stats



- Physical Defense
- Magical Defense
- HP: 54.01M (70x)
- Freeze: 3 / 30s
- Petrify: 1 / 30s


- Physical Defense
- Magical Defense
- HP: 54.01M (70x)
- Freeze: 3 / 30s
- Petrify: 1 / 30s


- Physical Defense
- Magical Defense
- HP: 54.01M (70x)
- Freeze: 3 / 30s
- Petrify: 1 / 30s


- Physical Defense
- Magical Defense
- HP: 54.01M (70x)
- Freeze: 3 / 30s
- Petrify: 1 / 30s


- Physical Defense
- Magical Defense
- HP: 226.83M (70x)
- Freeze: 3 / 30s
- Petrify: 1 / 30s


- Physical Defense
- Magical Defense
- HP: 86.41M (80x)
- Freeze: 3 / 30s
- Petrify: 1 / 30s


- Physical Defense
- Magical Defense
- HP: 86.41M (80x)
- Freeze: 3 / 30s
- Petrify: 1 / 30s


- Physical Defense
- Magical Defense
- HP: 86.41M (80x)
- Freeze: 3 / 30s
- Petrify: 1 / 30s


- Physical Defense
- Magical Defense
- HP: 86.41M (80x)
- Freeze: 3 / 30s
- Petrify: 1 / 30s
Crimson Memory
- Physical Defense
- Magical Defense
- HP: 3.24M
- Extra: debuff immune
Crimson Soul
- Physical Defense
- Magical Defense
- HP: 1.94B
- Extra: cannot immobilize
Crimson Soul
- Physical Defense
- Magical Defense
- HP: 1.94B
- Extra: cannot immobilize
Crimson Soul
- Physical Defense
- Magical Defense
- HP: 1.94B
- Extra: cannot immobilize
Crimson Soul
- Physical Defense
- Magical Defense
- HP: 1.94B
- Extra: cannot immobilize