Status Effect Database

Showing 101-200 out of 3852 results76% of total
Name and Description
Type
Stacks
Duration
Effects
Panic
Panic
Lose sense of direction, chance of receiving critical damage increase
Debuff
1
5s
  • Left and right arrow keys swapped
  • Chance to Resist a Critical Hit by 40.00% A
15s
  • Left and right arrow keys swapped
  • Chance to Resist a Critical Hit by 130.00% A
Land Demolisher
Land Demolisher
Increased Damage on Certain Attacks
Buff
1
30s
    Guardian Shield
    Guardian Shield
    Super Armor State
    Received Damage Reduction
    Buff
    1
    10s
    • Change Damage Received by -50.00% M
    • Super Armor
    10s
    • Change Damage Received by -50.00% M
    • Super Armor
    5s
    • Change Damage Received by -25.00% M
    • Super Armor
    5s
    • Change Damage Received by -25.00% M
    • Super Armor
    10s
    • Change Damage Received by -50.00% M
    • Super Armor
    5s
    • Change Damage Received by -25.00% M
    • Super Armor
    10s
    • Change Damage Received by -50.00% M
    • Super Armor
    5s
    • Change Damage Received by -25.00% M
    • Super Armor
    Bomb Clip Removal
    Bomb Clip Removal
    Elastic Bombs with Certain Attacks
    Buff
    1
    30s
    • Applies an unknown unique feature
    Critical Counter
    Critical Counter
    Next Normal Attack is Critical
    Buff
    0
    30s
    • Change Critical Chance to 100.00% A
    Commander's Mark
    Commander's Mark
    Missile Attack
    Debuff
    1
    15s
    • Applies an unknown unique feature
    15s
    • Applies an unknown unique feature
    Giant Cauldron
    Giant Cauldron
    Giant, Critical Chance 100%
    Buff
    1
    N/A
    • Change Critical Chance to 1.00% A
    • Change Size to 1.8x1.8x1.8
    Berserking Cauldron
    Berserking Cauldron
    Destroy All Enemies Except Crazy Puppet
    Buff
    1
    N/A
    • <Plays SFX when activated>
    <No Name>
    Debuff
    1
    N/A
    • Change HP/s by -100.00% M
    Mana Cauldron
    Mana Cauldron
    MP Recovery Rapid Increased
    Buff
    1
    4m
    • Change MP/s by 50 A
    Giant's Potion
    Giant's Potion
    Size, Attack Power Increased
    Buff
    1
    17s
    Sprinter's Potion
    Sprinter's Potion
    Movement/Jump Speed Increased
    Buff
    1
    17s
    Dwarf's Potion
    Dwarf's Potion
    Size Decrease, MP Recovery Increased
    Buff
    1
    17s
    Bravery Aura
    Bravery Aura
    (Aura Effect) Physical Attack Power Increased
    Buff
    1
    17s
    Magic Power Aura
    Magic Power Aura
    (Aura Effect) Magical Attack Power Increased
    Buff
    1
    17s
    Defense Aura
    Defense Aura
    (Aura Effect) Physical Defense Power Increased
    Buff
    1
    17s
    Magic Defense Aura
    Magic Defense Aura
    (Aura Effect) Magical Defense Power Increased
    Buff
    1
    17s
    Super Armor
    Super Armor
    Super Armor (No Flinch)
    Buff
    1
    10s
    3s
    Big Head
    Big Head
    Heavy. Jump Speed Decreased
    Debuff
    1
    20s
    Symbol of Weakness
    Symbol of Weakness
    Attack, Defense Power Decreased
    Debuff
    1
    20s
    Bound
    Bound
    Movement, Attack Not Possible
    Debuff
    1
    4s
    • Cannot attack
    • Change Movement Speed to 0.00% A
    • Change Jump Speed to 0.00% A
    • Cannot move
    • Change Physical Defense by 0.00% M
    • Change Magical Defense by 0.00% M
    • Affected by the Nature attribute
    Armor Break
    Armor Break
    Physical Defense Power Decreased
    Debuff
    1
    7s
    • Change Physical Defense by -30.00% M
    7s
    • Change Physical Defense by -61.90 ~ -30.00% M
    10s
    • Change Physical Defense by -30.00% M
    5s
    • Change Physical Defense by -40.00% M
    Water Trap
    Water Trap
    Cannot Perform Actions
    Debuff
    1
    3s
    • Frozen
    • Super Armor
    • Affected by the Water attribute
    3s
    • Frozen
    • Super Armor
    • Affected by the Water attribute
    3s
    • Frozen
    • Super Armor
    • Affected by the Water attribute
    Anti-Magic
    Anti-Magic
    Magical Defense Power Decreased
    Debuff
    1
    10s
    • Change Magical Defense by -20.00 ~ -5.00% M
    5s
    • Change Magical Defense by -40.00% M
    Time Stop
    Time Stop
    Cannot Perform Any Action
    Debuff
    1
    2s
    • Frozen
    • Cannot move
    Slow Motion
    Slow Motion
    Action Speed Decreased
    Debuff
    1
    10s
    • Change Action Speed by -20.00% M
    Death Sentence
    Death Sentence
    Cannot use Skills or Dash
    Debuff
    0
    1s
    • Cannot attack
    • Change Movement Speed by -50.00% M
    • Change Jump Speed by -50.00% M
    Slow Motion
    Slow Motion
    Action Speed Decreased
    Debuff
    1
    15s
    • Change Action Speed by -26.00 ~ -10.00% M
    • Affected by the Nature attribute
    15s
    • Change Action Speed by -26.00 ~ -10.00% M
    • Affected by the Nature attribute
    6s
    • Change Action Speed by -40.00% M
    • Affected by the Nature attribute
    5s
    • Change Action Speed by -40.00% M
    • Affected by the Nature attribute
    Shadow of Betrayer
    Shadow of Betrayer
    Can Attack Allies
    Debuff
    1
    15s
    • Activates friendly fire
    Fog
    Fog
    Action Speed and Movement Speed Decreased
    Debuff
    1
    1s
    • Change Action Speed by -50.00% M
    • Change Movement Speed by -50.00% M
    • Affected by the Nature attribute
    Drayer's Rage
    Drayer's Rage
    Cannot Perform Actions
    Debuff
    3
    4s
    • Cannot move
    • Cannot attack
    • Change Movement Speed to 0.00% A
    • Change Jump Speed to 0.00% A
    • Cannot be knocked down
    • Affected by the Nature attribute
    3s
    • Cannot move
    • Cannot attack
    • Change Movement Speed to 0.00% A
    • Change Jump Speed to 0.00% A
    • Cannot be knocked down
    • Affected by the Nature attribute
    Rest
    Rest
    HP Recovery
    Buff
    1
    N/A
    • Change HP/s by 0.80% M
    Power Adrenaline
    Power Adrenaline
    Physical Attack Power Increased Significantly
    Buff
    1
    10s
    Magic Adrenaline
    Magic Adrenaline
    Magical Attack Power Increased Significantly
    Buff
    1
    10s
    Shield Accelerator
    Shield Accelerator
    Physical and Magical Defense Power Increased
    Buff
    1
    20s
    • Change Physical Defense by 60.00% M
    • Change Magical Defense by 60.00% M
    • Removes effects [Shield Accelerator]
    30s
    • Change Physical Defense by 50.00% M
    • Change Magical Defense by 50.00% M
    • Removes effects [Shield Accelerator]
    <No Name>
    Debuff
    1
    N/A
    • Change Critical Chance by 1.00% A
    Nimble Movement
    Nimble Movement
    Maximize Increase
    Buff
    1
    10s
    • Change Maximize by 11.00 ~ 23.00% A
    Time and Space Mana Flow
    Time and Space Mana Flow
    Critical Damage Increases
    Buff
    1
    5s
    • Change Critical Damage by 2.50 ~ 10.00% A
    Deadly Poison
    Deadly Poison
    HP, Movement/Jump Speed Decreased
    Debuff
    1
    7s
    • Change HP/s by -30.00% M of Average Physical/Magical Attack
    • Change Movement Speed by -30.00% M
    • Change Jump Speed by -30.00% M
    • Affected by the Nature attribute
    15s
    • Change HP/s by -30.00% M of Average Physical/Magical Attack
    • Change Movement Speed by -30.00% M
    • Change Jump Speed by -30.00% M
    • Affected by the Nature attribute
    15s
    • Change HP/s by -30.00% M of Average Physical/Magical Attack
    • Change Movement Speed by -30.00% M
    • Change Jump Speed by -30.00% M
    • Affected by the Nature attribute
    15s
    • Change HP/s by -30.00% M of Average Physical/Magical Attack
    • Change Movement Speed by -30.00% M
    • Change Jump Speed by -30.00% M
    • Affected by the Nature attribute
    7s
    • Change HP/s by -30.00% M of Average Physical/Magical Attack
    • Change Movement Speed by -50.00% M
    • Change Jump Speed by 0.00% M
    • Affected by the Nature attribute
    7s
    • Change HP/s by -30.00% M of Average Physical/Magical Attack
    • Change Movement Speed by -50.00% M
    • Change Jump Speed by 0.00% M
    • Affected by the Nature attribute
    20s
    • Change HP/s by -0.20% M of Average Physical/Magical Attack
    • Change Movement Speed by -30.00% M
    • Change Jump Speed by -30.00% M
    • Affected by the Nature attribute
    15s
    • Change HP/s by -30.00% M of Average Physical/Magical Attack
    • Change Movement Speed by -30.00% M
    • Change Jump Speed by -30.00% M
    • Affected by the Nature attribute
    15s
    • Change HP/s by -30.00% M of Average Physical/Magical Attack
    • Change Movement Speed by -30.00% M
    • Change Jump Speed by -30.00% M
    • Affected by the Nature attribute
    <No Name>
    Debuff
    0
    N/A
    • Change MP/s by -10 A
    N/A
    • Change MP/s by -25 A
    N/A
    • Change MP/s by -50 A
    N/A
    • Change MP/s by -50 A
    N/A
    • Change MP/s by -50 A
    <No Name>
    Debuff
    0
    N/A
    • Change MP/s by -15.00% M
    N/A
    • Change MP/s by -100.00% M
    N/A
    • Change MP/s by -100.00% M
    N/A
    • Change MP/s by -50.00% M
    Overheat
    Overheat
    Increased Damage when Overheated
    Buff
    1
    10s
    • Change Physical Attack by 5.00% M
    • Change Magical Attack by 5.00% M
    Mercenary Survival
    Mercenary Survival
    Physical/Magical Defense, Physical/Magical Attack Power Increase
    Buff
    1
    15s
    • Change Physical Defense by 6.00 ~ 12.00% M
    • Change Magical Defense by 6.00 ~ 12.00% M
    • Change Physical Attack by 6.00 ~ 12.00% M
    • Change Magical Attack by 6.00 ~ 12.00% M
    Reactive Field
    Reactive Field
    Electron/Beam Types become Reactive
    Buff
    1
    30s
      Energetic Heart
      Energetic Heart
      Accelerated Power
      Buff
      1
      30s
        15s
          Over Focus
          Over Focus
          Move Speed Decreased, Teleport MP Cost Increased
          Debuff
          1
          5.1s
          • Change Movement Speed by -40.00% M
          Tactical Field
          Tactical Field
          Super Armor (Non-Flinch)
          Damage Reduction
          MP Recovery
          Buff
          1
          1.2s
          • Super Armor
          • Change MP/s by 6 A
          • Change Damage Received by -10.00% M
          1.2s
          • Super Armor
          • Change MP/s by 6 A
          • Change Damage Received by -20.00% M
          1.2s
          • Super Armor
          • Change MP/s by 3 A
          • Change Damage Received by -5.00% M
          1.2s
          • Super Armor
          • Change MP/s by 3 A
          • Change Damage Received by -10.00% M
          Newt's Grace
          Newt's Grace
          (Potion Effect) Increased Critical Damage
          Buff
          1
          N/A
          • Change Critical Damage by 33.33% M
          Ptah's Grace
          Ptah's Grace
          (Potion Effect) Chance of Double Attack
          Buff
          1
          N/A
          Rachel's Grace
          Rachel's Grace
          (Potion Effect) Increased Special Active Skill Damage
          Buff
          1
          N/A
          • Change Special Active Damage by 20.00% M
          Zakkiel's Grace
          Zakkiel's Grace
          (Potion Effect) Attribute Attacks Chance Increased
          Buff
          1
          N/A
          • Change Element Activation Chance by 50.00% M
          Seraphim's Blessing
          Seraphim's Blessing
          (Potion Effect) Max MP Increased, MP Recovery Increased
          Buff
          1
          N/A
          • Change Max MP by 100 A
          • Change MP/s by 2 A
          Geb's Blessing
          Geb's Blessing
          (Potion Effect) Physical Attack Power Increased
          Buff
          1
          N/A
          • Change Physical Attack by 5.00% M
          Amon's Blessing
          Amon's Blessing
          (Potion Effect) Magical Attack Power Increased
          Buff
          1
          N/A
          • Change Magical Attack by 5.00% M
          Cronus' Blessing
          Cronus' Blessing
          (Potion Effect) HP + 50%, HP recovery 2% per 10 sec.
          Buff
          1
          N/A
          • Change Max HP by 50.00% M
          • Change HP/s by 2.00% M
          Strengthened Physique
          Strengthened Physique
          Strengthened using potion (additional use not possible)
          Debuff
          1
          N/A
            Heroes Assemble Lv 1
            Heroes Assemble Lv 1
            Through the Auto Party System
            Physical/Magical Attack Power increases by 6%~41%(Number of Party: 4~3)
            Defense and HP increases by 6%
            Buff
            1
            N/A
            • Change Physical Attack by 6% + 35% per 1 less Ally M during dungeon queue
            • Change Magical Attack by 6% + 35% per 1 less Ally M during dungeon queue
            • Change Physical Defense by 6% + 7% per 1 less Ally M during dungeon queue
            • Change Magical Defense by 6% + 7% per 1 less Ally M during dungeon queue
            • Change Max HP by 6% + 7% per 1 less Ally M during dungeon queue
            Heroes Assemble Lv 2
            Heroes Assemble Lv 2
            Through the Auto Party System
            Physical/Magical Attack Power increases by 12%~82%(Number of Party: 4~2)
            Defense and HP increases by 12%
            Buff
            1
            N/A
            • Change Physical Attack by 12% + 35% per 1 less Ally M during dungeon queue
            • Change Magical Attack by 12% + 35% per 1 less Ally M during dungeon queue
            • Change Physical Defense by 12% + 7% per 1 less Ally M during dungeon queue
            • Change Magical Defense by 12% + 7% per 1 less Ally M during dungeon queue
            • Change Max HP by 12% + 7% per 1 less Ally M during dungeon queue
            Heroes Assemble Lv 3
            Heroes Assemble Lv 3
            Through the Auto Party System
            Physical/Magical Attack Power increases by 18%~123%(Number of Party: 4~1)
            Defense and HP increases by 18%
            Buff
            1
            N/A
            • Change Physical Attack by 18% + 35% per 1 less Ally M during dungeon queue
            • Change Magical Attack by 18% + 35% per 1 less Ally M during dungeon queue
            • Change Physical Defense by 18% + 7% per 1 less Ally M during dungeon queue
            • Change Magical Defense by 18% + 7% per 1 less Ally M during dungeon queue
            • Change Max HP by 18% + 7% per 1 less Ally M during dungeon queue
            Reassemble Rest
            Reassemble Rest
            Cannot use Auto Party.
            Last 5 minutes After Starting Dungeon.
            Removed with Dungeon Clear or Failure.
            Debuff
            1
            N/A
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