07/04 Patch Notes - Shared Titles, Mid Game Dungeon Adjustments, PvP Rework

07 July 2024

Recent Posts

18 Comments

or

Comment as a guest by providing a nickname.

You will not be able to edit or delete your comment.

Faf
Faf07/13/2024 12:19

PvP weapon might actually make things even worse, people will still up it to +12 and now can specialize it for even more one shotting power, thanks KoG

0
vim
vim07/11/2024 07:23

so they gonna ban vos/soa now? since new sparring weapon released(kr said have same power as vos)

0
Yourgoodneighbor
Yourgoodneighbor07/10/2024 13:16

ok so they can do colorblind option. Now where is my no camera shake option?

any korean post this on the site pls

0
Ritsu
Ritsu07/10/2024 19:58

They already denied the "no camera shake" option. They said it was too hard to implement.

0
Katja
Katja07/11/2024 04:13

They're still claiming that?

0
Demersio
Demersio07/11/2024 19:21

Yea, they're claiming everything is too difficult to implement until koreans do a street protest

0
Yourgoodneighbor
Yourgoodneighbor07/16/2024 06:23

Rift already done that without ease 💀 KOG is being lazy at this point.

They're heading toward something good and still being lazy. I can't...

0
Akabrandr
Akabrandr07/10/2024 10:54

I don't know why they're messing with Elrianode Armor, or at least getting rid of the part that actually made it interesting - the ability to customize it. Admittedly RNG on the Destruction fragments can be a headache, but just about everything else is pretty simple (especially using the Ancient Elrianode set as a base - although I trade in Polarize for Crit).

Can they at least do something about some of the insane ED costs for Reforging, Enchanting, Imprinting, the stupid Advanced Adventurer Cube, and such? Some of us want nice things, and having to spec a new armor or weapon just drains funds like crazy. Wouldn't hurt if they cranked the drop rate on El Shards up a bit either.

Also are they ever going to "fix" the Void Weapon achievements? I think the drop rate on that is too high to ever be able to do 777 or 1000 consecutive runs without getting it now, even across a full account of characters (which I don't have).

0
Moopsy
Moopsy07/15/2024 23:19

tear ing elrianode armor is a pointless thing now despite the shred shoes. it just causes so much confusion for new players. a single unified set that cant be messed up regarding tears is a relief. also the annoying quest rewards just because you did an event daily in el tower.

Void achievement is a hit or miss. you can still get the achievement by unsummoning your pet and not picking up the weapon.

0
Flare Kyn
Flare Kyn07/15/2024 23:42

You are technically right about the tears, but that doesn't change the fact that the ability to customize them was still nice for quite a few people. Plus the sets from layer regions also have their own levels of customization, so it doesn't hurt to try to ease players into the customization process, since new players might need to run Elrianode dungeons for a while before they can tackle Varnymir dungeons. Besides, some players (like myself) might not like some of the default effects of the Elri armor.

"you can still get the achievement by unsummoning your pet and not picking up the weapon" Problem is that, even if they're low in number, there are players who hate wasting drops, which I am one such player. I understand that the amount of ED you can get from that dungeon isn't much, but if I'm gonna run any dungeon for any reason, I'm gonna get as much from it as I can.

0
Qij
Qij07/09/2024 00:29

no change is literally nothing or absolutely nothing. but a lot of the changes seem pretty insufficient or sufficient in bad ways for what's currently going on.

except for VoS staging. that matter a lot in a good way.

i don't pvp, so i can't really say how effective these changes are. but i think removing a whole mode is iffy, even if it gets very little traffic. and the party win/loss rank effect is.... plainly bad.

also literally gutting an entire system that dominated the game for a significant amount of time because they: -didn't add relevant stat modifications available through el tears that would be great even at later parts of the game -didn't come up with a way to make the effects transferrable with no degradation into later armors -didn't do both in a way that's available to all players without cash and also by means that promote reasonable and not absurd amounts of gameplay is a stinker of a move. like say, open sewage lines flooding the roads stinker.

the game's progression and modification is such a fractured, scattered, and often times redundant mess that it's literally too convoluted for most new players coming in, and it's to the point that they're literally being torn out in graceless and thoughtless ways. it's like ripping entire vertebrae out of any (remaining) long time players who have been ground down by the slog and using the amputated spine chinks not to even help new players, but to tell them that whatever they do in the game will one day result in their spines being clipped as well.

just like what happened to the AtV wep pretty much, though at least that one was a base for the current system, even if it meant making it's properties easily overridden..

it isn't so much insulting as it is flaying and then flogging us with our shriveled and shredded flayed skins.

0
Qij
Qij07/09/2024 00:47

i appreciated even BethTera for at least finding something to do with the decommissioned areas, even if it was only for a while. you know why? because from what i've heard about how programming and game development work, game code bloats by necessity unless very carefully pruned, and all that gutted stuff is likely still there, taking up space without being used right or at all. just like the older (and i still say more impressive) versions of a lot of skills.

and i don't think Nexon will let the programmers do that careful cleanup.

but i'll admit i don't actually know if these things are or aren't still in the code, so i'll admit to being wrong about this if i am.

but aside from all that, the enemy attack nerfs are welcome, because if they're not going to undo the asinine mess that is polarize (for which many will make excuses for because sunk cost fallacy regardless of actual benefit to gameplay experience), then at least for now it will be something.

bummed that they aren't separating skill appearance change and awakening change since they were able to isolate awakening change in the first place, but i'll admit that i'd use both anyways.

but along with VoS staging ease-ups, the resonance pot stacking and mass pet gem IDing are very welcome.

also, whadya mean by "convicted"?

0
Ritsu
Ritsu07/09/2024 15:36

also, whadya mean by «convicted»?

This refers to spike cage from Rosso raid, ice cage / soul cage from Berthe raid, dream prison from Nightmare's Nest etc.

0
Qij
Qij07/10/2024 07:13

OH. as in "imprisoned" then, alright, ty for the clarification.

0
xdIsBack
xdIsBack07/08/2024 14:46

Honestly is a small change and almost doesnt change anything for the big deal they were trying to show us. There is no point of adding a "sparring weapon" if many will keep using their VOS/SOA +11-+12 and oneshot everyone . I only feel useful the part of title and vos reqs nerf, I dont want to stay the whole fricken day farming stages and immediately try to focus in SOA. The buffs/debuffs looks fancy but it might help to not have a whole screen full of buff information. Also we return to the lame attendance events XD

0
Flare Kyn
Flare Kyn07/07/2024 23:58

Yeah, I think I'm gonna keep using my Ancient Elrianode set. I know it's technically weaker, but it works for the content I'm using it for and can be Bank Shared. Plus I personally prefer Ignore Defense and MP Cost Reduction over Polarize and Party Maximize.

0
Vuth
Vuth07/07/2024 23:54

here goes nothing again, like always

0
cabbage3
cabbage307/07/2024 21:55

Wow. Just....wow. They were able to literally do NOTHING significant for PvP in the ONLY PvP centered patch we had since years. NO problems solved. 0. Gotta give it to KOG, they really know how to show what a scumbag trash greedy incompetent company they are

0
Fan-made Elsword website. All assets, content, and materials are the exclusive trademarks of KOG CO, Gameforge AG and other copyright holders. Help us translate the website!