Title Database

Open Fire
Watch out! Chaos Circles will open fire.
- Achieve Level 99
- Defeat 'Chaos Circle' (Labyrinth of Ruin) (50x)
- Defeat 'Chaos Circle' (Labyrinth of Ruin) (100x)
- Upon attacking , 5% chance to begin Chaos Circle bombardment at the target. Bombardment deals non-flinching damage and decreases target's action speed by 10% for 10 sec. (Cooldown 30 sec.) (Cooldown: 30s)

Entrance to the Demon Realm
The door to the Demon Realm is at the end of this labyrinth.
- Achieve Level 99
- Clear Labyrinth of Ruin within 4 min. 30 sec. / without getting hit more than 5 times / and without resurrecting (1x)
- Clear Labyrinth of Ruin within 4 min. 30 sec. / without getting hit more than 5 times / and without resurrecting (50x)
- Adaptation +2% (Max 55%) (Dungeon)
- MP Cost -3% (Max 35%)
- All Skill Cooldown -3% (Bond Skills Excluded)

Sentinel Unit
Sentinels are the elites of the Dark Elf army. Their ability to snipe, infiltrate and track is top class in the Demon Realm.
- Achieve Level 99
- Clear Guardian’s Forest within 3 min. 30 sec. without resurrecting (1x)
- Clear Guardian’s Forest within 3 min. 30 sec. without resurrecting (50x)
- Adaptation +2% (Max 55%) (Dungeon)
- Upon attacking, 3% chance of arrow attack from Sentinel Unit. (Cooldown: 5s)

Forginay's Fruit
The tree, Forginay bears one fruit every few years. It's fruit is considered one of the strongest natural stimulant in the Demon Realm.
- Achieve Level 99
- Defeat 'Forginay' (Guardian's Forest) (2x)
- Defeat 'Forginay' (Guardian's Forest) (50x)
- When receiving a fatal attack, the HP will remain 1 and become invincible for 3 sec. (180 sec. cooldown after activation) (Only happens 1 time in PvP, All Skill enter Cooldown) (Does not overlap) (Cooldown: 180s)

- Invincible
- Cannot lose HP

Key to Victory
Key to Victory? It's simple. Know your enemies' weakness and survive.
- Achieve Level 99
- Defeat 'Sentinel Guardians' 1 time (Dark Elves' Outpost) (1x)
- Defeat 'Sentinel Guardians' 50 times (Dark Elves' Outpost) (50x)
- Damage to Boss Monster +10% (Dungeon)
- Recovery Item Effect +5% (Dungeon)
- Adaptation +2% (Max 55%) (Dungeon)

Critical Presence
A title given to adventurers that showed distinct presence by destroying or falling into traps.
- Achieve Level 99
- Clear Dark Elves' Outpost 3 times (3x)
- Destroy 100 Traps in Dark Elves' Outpost (100x)
- Critical +5%
- Critical Damage +5%
- Critical Damage Received +10%

Renowned Hero
Well known heroes are known for a reason. It's only a matter of time the name will be spread across the Demon Realm.
- Achieve Level 99
- Clear Forsaken Spirit Asylum 1 time (1x)
- Clear Forsaken Spirit Asylum 50 times (50x)
- Damage Reduction +3%
- Knockdown rate increase by 2% at 100% chance for 2 sec. when attacking (Max 25 Stacks)

- Change Knockdown Rate When Being Hit By Melee Attacks to by 0.06 A of Original Value
- Change Knockdown Rate When Being Hit By Ranged Attacks to by 0.06 A of Original Value

Corrupt Identity
Whose side am I on? Mine? Yours?
- Achieve Level 99
- Clear Forsaken Spirit Asylum 3 times (3x)
- Clear Forsaken Spirit Asylum 50 times (50x)
- Adaptation +2% (Max 55%) (Dungeon)
- Physical/Magical Attack Power Increase by 5% when there is more than 200 MP

- Change Physical Attack by 5.00% M
- Change Magical Attack by 5.00% M

Drifter
You just drift around Shadow Vein not knowing what can be obtained.
- Achieve Level 99
- Clear Shadow Vein 1 time (1x)
- Clear Shadow Vein 50 times (50x)
- Adaptation +2% (Max 55%) (Dungeon)
- Upon awakening, MP +100 Recovery (Cooldown: 30 sec.) (Dungeon)
- Upon awakening, MP +10 Recovery (Cooldown: 30 sec.) (PvP)
- MP Cost -5% (Max 35%) (Dungeon)

Mark of Greed
Nothing else mattered. Only finding the most beautiful and mystical gems.
- Achieve Level 99
- Clear Shadow Vein without resurrecting 3 times (3x)
- Clear Shadow Vein 50 times without getting hit more than 30 times (50x)
- Max HP -10%
- Max MP +50