Patch Date
2025-05-22
2025-03-27
2025-02-27
2025-01-31
2024-09-12
2024-07-18
2024-07-04
2024-04-25
2024-02-29
region: KR
32 changes
Rune Master
Rune Master

skill
before
after
2025-05-22
[Dungeon]
Field (Magical): 3702%
[PvP]
Field (Magical): 1488%
[Dungeon]
▲ Field (Magical): 4257%
[PvP]
▲ Field (Magical): 1711%
[Dungeon]
Phoenix Attack (Magical): 444% Multi Hit
Phoenix Descent (Magical): 2238%
[PvP]
Phoenix Attack (Magical): 151% Multi Hit
Phoenix Descent (Magical): 680%
▲ Cooldown decreased: 20 → 18 sec.
[Dungeon]
Phoenix Attack (Magical): 444% Multi Hit
▲ Phoenix Descent (Magical): 2487%
[PvP]
Phoenix Attack (Magical): 151% Multi Hit
▲ Phoenix Descent (Magical): 756%
-
▲ Cooldown decreased: 20 → 18 sec.
[Dungeon]
Sword Aura (Magical): 2922%
Rune Explosion (Magical): 5844%
[PvP]
Sword Aura (Magical): 999%
Rune Explosion (Magical): 1998%
[Dungeon]
▲ Sword Aura (Magical): 3506%
▲ Rune Explosion (Magical): 7012%
[PvP]
▲ Sword Aura (Magical): 1199%
▲ Rune Explosion (Magical): 2398%
2025-03-27
-
▲ Magic Flame Swords will no longer launch enemies.
-
▲ Blast Storm will no longer launch enemies.
A new understanding of Rune magic enables you to use Runes more effectively.
[Dungeon]
Using Rune skills 3 times will decrease all skill cooldown
- Special Active Skill Cooldown Decrease: 14 sec.
- Cooldown: 10 sec.
[PvP]
Using Rune skills 4 times will decrease all skill cooldown
- Special Active Skill Cooldown Decrease: 5 sec.
- Cooldown: 10 sec.#
Cooldown reduction conditions changed.
Skill tooltip improved.
▲ Cooldown reduction reactivation cooldown removed.
When you damage enemies with command attacks, magic runes are created, and when using a rune skill, the cooldown of Special Actives in the skill slots will decrease (except the skill that activates it.)
[Dungeon]
Using Rune skills will decrease skill cooldown
- Special Active Skill Cooldown Decrease: 3 sec.
[PvP]
Using Rune skills will decrease skill cooldown
- Special Active Skill Cooldown Decrease: 1 sec.
2024-02-29
[Dungeon]
Magical Attack Increase: 14%
[PvP]
Magical Attack Increase: 5.6%
[Dungeon]
▲ Magical Attack Increase: 15%
[PvP]
▲ Magical Attack Increase: 6%
[Dungeon/PvP]
Maximize Increase: 13%
[Dungeon/PvP]
▲ Maximize Increase: 15%
Attempt a counterattack with runes when attacked with command/Active Skills ahead.
Counter attack conditions are changed.
Attempt a counterattack with runes when attacked with commands ahead.
[Dungeon/PvP]
Mana Collapse
- Enemy's Resistance Reduced by 100 for 5 sec.
[Dungeon/PvP]
Mana Collapse
- ▼ Enemy's Resistance Reduced by 50 for 5 sec.
-
▲ Skill use animation improved to be affected by action speed.
▲ Skill use animation can be canceled at a certain period of time after casting.
-
▲ Skill use animation improved to be affected by action speed.
▲ Skill use animation can be canceled at a certain period of time after casting.
[Dungeon/PvP]
All Speed Reduction: 50%
All Resistance Reduction: 50
Duration: 7 sec.
The debuff is no longer affected by Fire Resistance.
[Dungeon/PvP]
All Speed Reduction: 50%
▲ All Resistance Reduction: 80
Duration: 7 sec.
2023-08-03
Magical Defense Decrease: 12%
▲ Magical Defense Decrease: 20%
[Dungeon]
Magical Attack Increase: 10%
Magical Attack Increase (when affected by Rune Stigma): 10%
[PvP]
Magical Attack Increase: 4%
Magical Attack Increase (when affected by Rune Stigma): 2%
▲ Changed to provide a buff on cast.
[Dungeon]
▲ Magical Attack Increase: 15%
Magical Attack Increase (when affected by Rune Stigma): 10%
Buff Duration: 10 seconds
[PvP]
▲ Magical Attack Increase: 6%
Magical Attack Increase (when affected by Rune Stigma): 2%
Buff Duration: 10 seconds
The skill used after the Rune Skill will have increased damage.
▲ Skill Damage Increase will always apply.
-
▲ Critical Increase effect added.
[Dungeon]
Critical Increase: 3% (Max Stacks: 5)
[PvP]
Critical Increase: 1.5% (Max Stacks: 5)
Critical Decrease: 10%
Critical Damage Increase: 150% → 200%
Duration: 15 seconds
▲ Critical Decrease effect removed.
▼ Critical Damage Increase: 150% → 180%
▲ Duration: 20 seconds
[Dungeon]
Use Rune Skill to increase attack power of next Rune Skill
- Attack Power Increase: 20%
[PvP]
Use Rune Skill to increase attack power of next Rune Skill
- Attack Power Increase: 10%
▼ Attack Power Increase effect of the next Rune Skill removed.
▲ Added an effect that increases Bravery Skill damage when using Rune skills.
[Dungeon]
When using Rune Skills
- Bravery Skill Damage Increase: 20%
[PvP]
When using Rune Skills
- Bravery Skill Damage Increase: 10%
2023-06-22
[PvP]
Magical Attack Increase: 10%
[PvP]
▼ Magical Attack Increase: 5%
[PvP]
Magical Defense Increase: 16%
Critical Damage Increase: 4% (Max. 5 stacks)
[PvP]
▼ Magical Defense Increase: 8%
▼ Critical Damage Increase: 2% (Max. 5 stacks)
[PvP]
Next Rune Skill Damage Increase: 20%
[PvP]
▼ Next Rune Skill Damage Increase: 10%
2023-03-30
[Dungeon]
- Rune Field
Magical Attack Increase: 5%
- Rune Stigma
Magical Attack Received Increase: 5%
[PvP]
- Rune Field
Magical Attack Increase: 2%
- Rune Stigma
Magical Attack Received Increase: 2.5%
[Dungeon]
- Rune Field
▲ Magical Attack Increase: 10%
- Rune Stigma
▲ Magical Attack Received Increase: 10%
[PvP]
- Rune Field
▲ Magical Attack Increase: 4%
- Rune Stigma
Magical Attack Received Increase: 2.5%
2022-07-21
[Dungeon]
Magical Attack Increase: 10%
Magical Attack Received Increase: 10%
[PvP]
Magical Attack Increase: 5%
Magical Attack Received Increase: 5%
[Dungeon]
▼ Magical Attack Increase: 5%
▼ Magical Attack Received Increase: 5%
[PvP]
▼ Magical Attack Increase: 2%
▼ Magical Attack Received Increase: 2.5%
Reduce target's Elemental Resistance by 150.
▼ Reduce target's Elemental Resistance by 100.
Reduce target's Elemental Resistance by 50 (3 stacks).
▼ Reduce target's Elemental Resistance by 30 (3 stacks).
2022-03-17
-
▲ Can move quicker after skill cast.
▲ 2 more Magic Flame Sword spawn (one extra on each side).
-
Skill traits changed.
Absorbing → Critical
▲ Wheel travel range greatly increased and improved to follow path.
-
▲ Can move quicker after skill cast.
-
▲ Can move quicker after skill cast.
2021-09-30
[Dungeon]
Allies inside the Field will gain 15% Magical Attack Increase if the field successfully debuffs a target.
[PvP]
Allies inside the Field will gain 7.5% Magical Attack Increase if the field successfully debuffs a target.
▲ Magical Attack Increase added.
▼ Magical Attack Increase when enemy debuffed decreased.
[Dungeon]
▲ Ally Magical Attack Increase in range: 10%
▼ Allies inside the Field will gain 10% Magical Attack Increase if the field successfully debuffs a target.
[PvP]
▲ Ally Magical Attack Increase in range: 4%
▼ Allies inside the Field will gain 7.5% Magical Attack Increase if the field successfully debuffs a target.