07/03 Patch Notes - Raid Improvements

06 July 2025

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Eques
Eques07/10/2025 08:07

Is Orchestra Hall Title Now Requirement Clear Difficult 2 or Difficult 3? Since Difficult 3 Now Become Difficult 2.

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Ritsu
Ritsu07/10/2025 18:52

Yes, everything that used to apply to D3 applies to D2 now.

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Qij
Qij07/08/2025 21:23

everything i've seen and am hearing about the doom raid makes it sound more and more like it's absurd the devs thought this idea wasn't doomed to be dunked as dumb if they dared to go with it.

but speaking of raids, when may we enter prune and abyss story modes solo? and also when may we enter grotto and plugass through special solo modes? even if many can't do solo there very well, it's still kind of a major gap/oversight in gameplay modes when abyss normal (solo mode) is a thing people are allowed to do.

aside from that, these progression events seem alright, and it's good they're expanding the application range of the "start now with just us" buff.

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Ritsu
Ritsu07/09/2025 09:59

I don't think Plegas and Grotto need a special Solo mode, they just die in an instant from one person...

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SuperLuigi1025
SuperLuigi102507/07/2025 10:25

Is the free +11 submergence of abyss weapon permanent or temporary?

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Asther
Asther07/07/2025 12:05

Tempo but you have to play regulary to convert in perma

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Qij
Qij07/08/2025 20:56

i'll add to this this little bit of info: that first +10 SoA from like a month or two ago? afaik, it's not dismantle blocked.

so say, if you're of a certain class that doesn't get taken into abyss raids often, and you find relying on job changing for progression to be an obnoxious idea, and if want the dinkiest boost in resources, well... that's an option if we want.

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fayt
fayt07/07/2025 09:27

well about the pack worth it if only the exp buff can stack with the existing event buff

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Ritsu
Ritsu07/09/2025 19:20

It stacks because it's available only for the event.

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Flare Kyn
Flare Kyn07/06/2025 16:17

Hyper Active use count necessary to pass the Charge Stop pattern

Wait, huh?! Is this required to clear the dungeon, or is it just a punishment for not using Hypers? I really hope it's the latter, 'cause I think the former is stupid.

Everything else is either something I like, something I don't know enough to have an opinion on, or something I don't care about. Though I do kinda hope the free +11 Abyss Weapon comes to NA (but I have a feeling it won't).

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Fisherthem
Fisherthem07/06/2025 17:01

So currently every time the guard level goes up you have to either use 3 hypers to prevent wipe or do a dps check (for most parties, it's hard to pass without having freed shadow and green up), and it's one of the possible hp-threshold patterns. If a character in your party has a HA they need for their kit (like EtW, or CL or OM), it's not unusual to get a security mech into the same mech from a HP threshold and wipe the party due to pure rng

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Flare Kyn
Flare Kyn07/06/2025 19:02

So Hypers aren't strictly necessary as long as your party can do enough damage?

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Qij
Qij07/08/2025 21:11

trying to force hypers, masters, and combos into relevance in nearly every way they seek to do except for actually buffing them into regular useability that makes having them and learning to use them right a worthwhile thing in regular gameplay.

genuinely asking because i don't know/rember/recall: was there ever a time after the release of elrianode when a wep event like that wasn't eventually brought over from KR to NA in the usual ~1 month interval?

afaik, both +11 VoS events made it here, though given the differences with the extra steps for keeping this one and given the KR publisher we're dealing with, i guess the possibility of it not happening here is always >0%.

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Flare Kyn
Flare Kyn07/08/2025 22:09

trying to force hypers, masters, and combos into relevance in nearly every way they seek to do except for actually buffing them into regular useability that makes having them and learning to use them right a worthwhile thing in regular gameplay.

Ikr? Hyper Actives are laughable at this point. I personally don't feel like combos or Master Skills are useless, but I still agree that they're pretty weak as they are.

What they need to do is make it so that Hyper Actives and Master Skills are affected by the All Skill Damage Stat, and also make their specific skill tier damage options easier to get.

was there ever a time after the release of elrianode when a wep event like that wasn’t eventually brought over from KR to NA in the usual ~1 month interval?

Eh, idk, I wasn't keeping track. All I know is, not all events (and I don't just mean free weapon events) come to NA from KR.

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Ritsu
Ritsu07/09/2025 09:46

KR-only events are skipped on CoboDex. The weapon is part of the update, they are not skipping it.

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Sol
Sol07/06/2025 13:03

Pretty nice event overall. Maybe it's time to make an alt account as well. And as for Global, it's fucked up that they made the Luriel version of Topiary set available while the original still can't be registered. There's a lot of cool old accessories that still isn't in the MW.

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Flare Kyn
Flare Kyn07/06/2025 13:23

That reminds me, I sent a suggestion ticket a while back to combine all permanent items with an appearance in the wardrobe into a single Wardrobe listing so that people could easily register said items. It was a long time ago, and clearly they chose not to do it. Which really sucks because I have some old items that can't be registered, but new items with the exact same appearance as my old items can be registered.

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