Wavering Faith
[Passive]
All skill's physical damage will be converted to magical damage.
With the influence of chaos consuming a confused agent. Ain's control over this chaos withers and becomes dangerously unstable. The Seed of Chaos that marks this growing decline materializes.
Seed of Chaos
- Auto create Stage 1 when entering battle field.
- Grow to Stage 2 when Absorption 40 is reached and grow to Stage 3 when Absorption 80 is reached.
- While the seed lasts, increase Damage Reduction, MP Gain when attacking/attacked.
Absorption
- Obtain 2 when using Active skills and obtain 4 when using Special Active skills.
Henir’s Power
- Enter Stage 2 Henir (Awakening) state when awakening while the seed is in Stage 2.
- Enter Stage 3 Henir (Awakening) state when awakening while the seed is in Stage 3.
- Increase awakening duration depending on the obtained Absorption amount when Awakening.
- Grant special effect when using [Henir Release] Skills.
Unstable Power
- Have 2 times the chance of obtaining Absorption when using skills.
[Dungeon] 2x Gain Activation Chance: 60% Awakening Duration Increase According to the No. of [Absorption]: 0.3 sec per stack. [Seed of Chaos] - Stat Increase per stage: 10% / 20% / 30% [PvP] 2x Gain Activation Chance: 24% Awakening Duration Increase According to the No. of [Absorption]: 0.3 sec per stack. [Seed of Chaos] - Stat Increase per stage: 10% / 20% / 30%
Status Effects
Seed of Chaos
Damage Decreased, MP Gained When Attacking or Attacked
- Change Damage Reduction by 10.00 ~ 20.00% A
- Change MP Gain on All Physical Attacks by 10.00 ~ 20.00% M
- Change MP Gain on All Magical Attacks by 10.00 ~ 20.00% M
- Change MP Gain When Attacked by 10.00 ~ 20.00% M