Wavering Faith

Wavering Faith

[Passive]
All skill's physical damage will be converted to magical damage. With the influence of chaos consuming a confused agent. Ain's control over this chaos withers and becomes dangerously unstable. The Seed of Chaos that marks this growing decline materializes. Seed of Chaos - Auto create Stage 1 when entering battle field. - Grow to Stage 2 when Absorption 40 is reached and grow to Stage 3 when Absorption 80 is reached. - While the seed lasts, increase Damage Reduction, MP Gain when attacking/attacked. Absorption - Obtain 2 when using Active skills and obtain 4 when using Special Active skills. Henir’s Power - Enter Stage 2 Henir (Awakening) state when awakening while the seed is in Stage 2. - Enter Stage 3 Henir (Awakening) state when awakening while the seed is in Stage 3. - Increase awakening duration depending on the obtained Absorption amount when Awakening. - Grant special effect when using [Henir Release] Skills. Unstable Power - Have 2 times the chance of obtaining Absorption when using skills.
Lofty: Wanderer

[Dungeon] 2x Gain Activation Chance: 60% Awakening Duration Increase According to the No. of [Absorption]: 0.3 sec per stack. [Seed of Chaos] - Stat Increase per stage: 10% / 20% / 30% [PvP] 2x Gain Activation Chance: 24% Awakening Duration Increase According to the No. of [Absorption]: 0.3 sec per stack. [Seed of Chaos] - Stat Increase per stage: 10% / 20% / 30%

Status Effects
Seed of ChaosSeed of Chaos

Damage Decreased, MP Gained When Attacking or Attacked

  • Change Damage Reduction by 10.00 ~ 20.00% A
  • Change MP Gain on All Physical Attacks by 10.00 ~ 20.00% M
  • Change MP Gain on All Magical Attacks by 10.00 ~ 20.00% M
  • Change MP Gain When Attacked by 10.00 ~ 20.00% M