Cannonball
[Active]
35 ECP
Cooldown 7 sec.
Draw out the [Hand Cannons] and fire a huge energy mass. The energy mass will fly
and explode at a certain distance. Pressing the skill key will additional charge
energy in Super Armor State. Use the up/down arrow keys to adjust where to fire.
Depending on the energy charged, damage and size will increase.
[Weapon Switching]
- Switch to [Hand Cannons] immediately upon cast.
ECP Using Skill
- Consumes ECP instead of MP
- Upon activating Overstrike, skill cannot be used.
[Dungeon] Weapon Attack (Physical): 161% Air Bullet (Physical): 342% Explosion (Physical): 851% [PVP] Weapon Attack (Physical): 61% Air Bullet (Physical): 129% Explosion (Physical): 324%
<Empowered>
Damage increased to 120%
<Haste>
Cooldown decreased to 80%