Install - Zero Kelvin Generator
[Special Active: Strength]
0 MP / 30 DP
Cooldown 17 sec.
Dynamo is changed to enter Zero Kelvin Generator mode.
When activated, install a drone that release an aura that gives frostbite to enemies. The caster can move freely after installing the drone.
The drone will create a shockwave every 3 sec. to deal damage.
The shockwave will recover DP depending on the number of enemies nearby. Enemies hit will receive more damage for a set duration.
DP Skill
- 20% of DP is consumed while Dynamo Configuration Mode (Awakening) is activated.
Dynamo Factory Mode
- Consume 30 DP when mode is activated
- If another mode is used while in Zero Kelvin Generator, your mode will change accordingly
- If used again while in the mode, Zero Kelvin Generator will be created.
- Acquire 1 Dynamo Mutation Point when switching modes
- Zero Kelvin Generator requires 200 MP to use
- Dynamo Factory Mode Duration : 30 sec.
Dynamo Mutation Point
- Use 3 Dynamo Mutation Points.
- When using Dynamo Point, Received Damage Increase effect will increase by 1.5 times.
(Skill can be used without Dynamo Point)
[Dungeon] Freeze (Physical): 392% Multi Hit - Frostbite Duration: 5 sec. Shockwave (Physical): 1018% - DP Recovery per Hit: 5 (Max 15 per 1 Shockwave) Duration: 10 sec. Received Damage Increase: 10% - Duration: 10 sec. [PvP] Freeze (Physical): 119% Multi Hit - Frostbite Duration: 3 sec. Shockwave (Physical): 387% - DP Recovery per Hit: 3 (Max 9 per 1 Shockwave) Duration: 10 sec. Received Damage Increase: 5% - Duration: 10 sec.
<Killing Blow (2)>
Skill effect's effectiveness increased by 130%
<Haste>
Cooldown decreased to 80%
Status Effects
Extreme Coldness
Hp Decreased, Action Speed Decreased
- Change HP/s by -50.00% M of Average Physical/Magical Attack
- Change Action Speed by -15.00% M
- Duration affected by Water Attribute
Duration: 5 sec. (Uptime: 29.4%)
Zero Kelvin Generator
Received Damage Increase when 3 stacks
Zero Kelvin Generator
Received Damage Increase
- Change Damage Received by 10.00% M
- Immune against status effects "Zero Kelvin Generator"
Duration: 10 sec. (Uptime: 58.8%)
Zero Kelvin Generator
Received Damage Increase
- Change Damage Received by 15.00% M
- Immune against status effects "Zero Kelvin Generator"
Duration: 10 sec. (Uptime: 58.8%)