Blood Storm
[Special Active: Bravery]
300 MP
Cooldown 21 sec.
Create a blood storm. The blood storm will spin around the castor and create a large explosion.
Blood Illusion
- Create 2 storms during while Shade Illusion is active. Damage of 1 storm will be 70% (Explosion damage is the same)
Blood Hit
-When your own HP is above 20%, this skill will consume 10% HP Increases the damage of skills by 40%
(Blood Hit does not consume HP if your HP is below 20%)
Gale Skill
- Consumes Gale Gauge and acquire Annihilation Gauge
- MP Cost↓ Cooldown↓ when Gale activated
[Dungeon] Blood Storm (Physical): 176% Multi Hit Explosion (Physical): 672% Multi Hit [PvP] Blood Storm (Physical): 48% Multi Hit Explosion (Physical): 229% Multi Hit
<Heavy>
Damage increased to 144% Cooldown increased to 120%
<Light>
MP Usage decreased to 80%