Charge!

Charge!

[Passive]
Leave a [Knight’s Mark] on the enemy attacked. When party members attack the enemy with a [Knight’s Mark], the mark will explode and deal damage to the enemy. (Knight's Mark Cooldown after Explosion: 3 sec.) Knight's Mark will not explode by party member's attack against monsters with debuff immunity. If there’s an enemy with [Knight’s Mark] nearby, receive a Damage Reduction increase buff and gain [Charge!] stack. (Stack Cooldown: 2 sec.) Once you gain 5 stacks, [Charge!] stack will reset and Cooldown acceleration will increase by 2 times for a certain duration. [Charge!] will not stack during cooldown acceleration.
Empire Sword

[Dungeon] Mark Explosion (Physical): 1748% Damage Reduction Increase: 15% Cooldown Acceleration Duration: 3 sec. [PvP] Mark Explosion (Physical): 699% Damage Reduction Increase: 7.5% Cooldown Acceleration Duration: 3 sec.

Status Effects
<No Name>

    Charge!Charge!

    Damage Reduction Stat Increase

    • Change Damage Reduction by 15.00% M
    Duration: 10 sec. (Uptime: 100%)
    <No Name>

      Duration: 3 sec. (Uptime: 100%)
      Charge!Charge!

      Cooldown Acceleration upon 5 stacks

      (Up to 5 stacks)
        Charge!Charge!

        Cooldown acceleration by 2 times.

        • Skill Cooldown Acceleration [Active Skills x2, Tenacity Skills x2, Strength Skills x2, Bravery Skills x2] M
        Duration: 3 sec. (Uptime: 100%)