Awakened Will: Crimson Avenger
[Dungeon] [Knight of Darkness] - Activate when HP is below 85% [Annihilation] - Physical Attack Power Increased by 5% - Critical Increased by 5% - Maximize Increased by 5% [Gale] - Physical Attack Power Increased by 5% - All Speed Increased by 5% - MP Gain on Attack/Attacked Increased by 10% [Avenger] - Activated when there are more than 1 enemy nearby (1 Stack per enemy, Max 5 Stacks) - Critical Damage Increased by 3% - Absorb 0.5% Damage of Commands/Active Attacks as HP - Increase chance to activate Piercing/Plague effects by 5% [PvP] [Knight of Darkness] - Activate when HP is below 20% [Annihilation] - Physical Attack Power Increased by 5% - Critical Increased by 5% - Maximize Increased by 5% [Gale] - Physical Attack Power Increased by 5% - All Speed Increased by 5% - MP Gain on Attack/Attacked Increased by 10% [Avenger] - Activated when there are more than 1 enemy nearby (1 Stack per enemy, Max 5 Stacks) - Critical Damage Increased by 3% - Absorb 0.5% Damage of Commands/Active Attacks as HP - Increase chance to activate Piercing/Plague effects by 5%
Status Effects
Physical Attack Power/Critical/Maximize increase
- Change Physical Attack by 5.00% M
- Change Critical Chance by 5.00% M
- Change Maximize by 5.00% M
Physical Attack Power/All Speed/MP Recovery when attacking/attacked increased
- Change Physical Attack by 5.00% M
- Change Action Speed by 5.00% A
- Change Movement Speed by 5.00% M
- Change Jump Speed by 5.00% M
- Change MP Gain on All Physical Attacks by 10.00% M
- Change MP Gain on All Magical Attacks by 10.00% M
- Change MP Gain When Attacked by 10.00% M
Increase Critical Damage/Absorb HP with Normal Attack/Increase chance to activate Plague & Piercing
(Up to 5 stacks)- Change Critical Damage by 3.00% M
- Normal attacks recover HP by 0.50% A of damage dealt
- Change the chance of activating the Dark Element by 5.00% A
- Change the chance of activating the Wind Element by 5.00% A