Developer Notes
As previously informed, after the update on Thursday, April 24th, which included changes to Reforge effects, a balance patch will be implemented to increase skill damage for characters with relatively low attack abilities based on Doom Aporia raid data.
Separately, it has been confirmed that among all characters, the Aceldama: Gehenna skill of Fatal Phantom has led to an excessive number of play attempts and character creations. To maintain balance with other characters, the multihits of the Aceldama: Gehenna skill will be adjusted.
Additionally, with the update of the single mode for Varnimyr, Pruinaum, and Abyss raids, we analyzed data from many adventurers to check whether new and returning adventurers could clear the content with sufficient combat power and whether the playtime was reasonable.
As a result, it was found that the playtime for support/healing position characters was somewhat longer compared to other positions. We concluded that adjusting the dungeon itself, rather than individual character balance, was necessary. Therefore, we plan to increase the effect of the "Supporter’s Spirit" buff applied to support/healing characters to enhance their offensive capabilities.
Furthermore, patterns that prolong playtime in single mode were identified. To facilitate smoother gameplay, adjustments will be made to the debuffs at the Sunken Holy Ground and the health recovery amount resulting from pattern failure.