Maintenance
Date: August 29th, 2024
Duration: 5:30 AM ~ 10:30 AM KST (5h)
Developer Notes
Based on data from adventurers playing Abyss and Serpentium raids, a balance patch focusing on party synergy is scheduled to be implemented on September 12th.
As the number of players participating Abyss Raid has increased due to Hyper Punch Master events, we are planning to ease its difficulty on September 12th.
We are also planning to decrease the required amount of time to obtain the Submergence of Abyss weapon and weapon growth quests.
The difficulty of Abyss Raid will be decreased by focusing on patterns that cause stress during gameplay or force difficult maneuvers.
Also, for a more quicker weapon acquisition, obtained amounts of the purification gauge will be increased.
Your current amount of the purification gauge will be automatically increased to match the changes.
The maximum purification gauge accumulated after this change takes effect is 100%.
Lastly, after obtaining the weapon, we will reduce weapon growth quest required counts to ease the burden of growth for new adventurers.
Serpentium Raid Improvements
[General]
'Orchestra Hall' has been added to the completion requirements for the guild quest '[Weekly] Best Raid Party.'
[Serpentium Tower]
Phase 1
In the core and charge rod link pattern, the explosion will now deal damage even after invincibility following a revival if charging or cooling fails.
Phase 2
Players who are not the target of the homing missile will no longer be hit by the missile. (However, all players will be hit by the missile explosion attack regardless of the target.)
[Orchestra Hall]
The recommended number of players for 'Orchestra Hal' has been changed to 4-6.
Phase 1
The way the range of the flute attack increases or decreases has been changed.
In the note check pattern, characters can no longer hit the notes.
During the ultimate skill pattern, the conductor's dialogue position has been improved so it doesn't cover the sheet music.
Phase 2
The solo performance pattern will now proceed sequentially from the first to the last party member, instead of targeting a random player.
In the group choir drop pattern, characters hit by yellow orbs will have their last sealed quick slot or skill slot unsealed by one slot.
The visibility of the piano string notes in the piano performance pattern has been improved.
The piano performance pattern can now be operated via the dungeon interaction button instead of hitting the piano strings.
Characters trapped in the piano room during the piano performance pattern can now complete the pattern even if they leave or are unable to move.
When starting the group performance pattern, if three or fewer players remain, it will immediately fail.
Characters who succeed in the group performance pattern will have their last sealed quick slot or skill slot unsealed by one slot.
The time to complete the piano performance pattern has been increased by 25 seconds for each tempo.
Relic Burner Improvements
Cube with 100 Complete Recovery Potions from the Sealed Relic Burner will be improved to stack with existing cubes from the Ice Burner.
A special sound is added when using the Relic Burner.
Guild Master Delegation Improvements
Added an extra verification process via a text input when delegating to a Guild Master.
Events
Harmony Festival 2024
Duration: August 29 ~ September 26
Details (for the event duration):
Some villages are changed to night mode for the event's duration.
Ariel NPC sells cheap consumables.
If you stay online for at least 30 minutes, you can obtain the Harmony Festival title every week.
Can obtain 'Noel Impromptu Sheet Music' for clearing daily/weekly quests. Rewards featuring 'Harmony Festival Ukulele Performance Sit Motion Cube' and more can be exchanged at NPC in the event area.
During the event, a special buff applies: Physical/Magical Attack +5% (Dungeon), EXP +30%, Adaptation +3% (Dungeon)
Until September 12, Giant Boss (Titan's Grotto / Plegas's Labyrinth / The Great Steel Wall) obtained title counts will be doubled. You can also always enter Plegas's Labyrinth and The Great Steel Wall.
Until September 12, Heroic Mode / Elrianode / Pruinaum / Monaterra (except The Great Steel Wall) will not consume admission tickets. All daily rewards are increased by 1.
Various server benefits applied.
Period Target Benefit August 31 Everyone Base Drop Rate 2x September 7 Everyone Base Drop Rate 2x September 14 Everyone Base EXP 2x September 16 ~ 18 ERP 1~200 Base ERP EXP 5x September 16 ~ 18 ERP 201~300 Base ERP EXP 3x September 16 ~ 18 ERP 301+ Base ERP EXP 2x September 21 Everyone Base EXP 2x Base Drop Rate 2x
Cash Shop Update
Avatar - Iconic Record
Halo and wings included in the bonus package.
Eye Customization - Abyss Eyes
Lithia Ice Burner - Lord of Time and Space / Black Mass
Harmony Festival Elrianode Package
Contains a costume suit and hair.
Fixes / Improvements
Character
Common
Both versions of Elite Tailor hair (Elsword ~ Noah) changed to be dyeable.
Lord of Time and Space hair (Elsword ~ Noah) changed to be dyeable.
Specific Character
Code: Sariel - fixed switch cooldown applying to El Crystal Spectrum when failing to change the mode after using a Force Field skill.
Mad Paradox:
Moonlight Rhapsody buff display changed to the 'Character 1' buff category.
Fixed an issue where DP was not recovered when using [Mod] Moonlight Breaker.
Lithia - fixed sling displaying awkwardly when used on certain maps.
Dungeon
Fixed an issue where the boss stage BGM would restart after defeating the boss in the 'Illusion of House of Ebalon' dungeon.
Fixed an issue where the character's appearance position was awkward when skipping the cutscene in the boss stage in 'Plegas's Portrait'.
Fixed an issue in Phase 2 of 'Never-Ending Darkness [Normal]' and 'Never-Ending Darkness [Story Mode]' where small eyes could not be hit under certain conditions.
Fixed an issue where the 'Fake City' security doll would not attack under certain conditions.
Fixed an issue where the mid-boss in 'Fake City' would not descend when far away from the player after ascending to the ceiling using wires.
Fixed an issue where the 'Fake City' mid-boss would attack in the wrong direction under certain conditions.
Fixed an issue where the 'Fake City' gentleman doll's attack would continue even after dying mid-attack.
Fixed an issue in Stage 1 of 'Dummy Factory' where characters would get stuck in a certain area.
Fixed an issue where damage reduction and attack power were not changing even after operating the lever following a failure in the boss's ultimate pattern in the 'Dummy Factory.'
Fixed an issue where the guide message would persist during the boss's health recovery pattern in Stage 2 of 'Madame Core's Garden.'
Reduced the collision range of the pillars in Stage 1 of 'Plegas's Portrait.'
Fixed an issue where the discord gauge would not function under certain conditions in Phase 2 of the Serpentium Raid 'Orchestra Hall' dungeon.
Fixed an issue in Phase 1 of Stage 2 in Serpentium Raid 'Orchestra Hall' where more notes were checked than indicated during the note check pattern.
FPS optimization work has been carried out for smoother dungeon play.
Pet, Mount
Fixed an issue where Annihilator Automata sound was not being played properly.
Fixed both Challenge Mode pets playing the sleeping sound repeatedly while in a sleeping state.
Fixed an issue where portraits and actual images would be different when summoning a pet.
Other
Improved so that the 'Senpai, Please Carry the Raid' popup window is immediately updated when logging in after changing a character's nickname.
Fixed an issue where buff and debuff icons overlapped in PvP spectator mode.
Fixed an issue where Luciel's Exascale armor was missing from Ciel's Magic Wardrobe list.
Fixed an issue where searching for a party after selecting Abyss Raid Story Mode in the dungeon start popup returned results from the entire party list.
Fixed an issue where Exascale armor appeared as an empty item icon when dragged in the inventory under certain conditions.
Fixed an issue where the Exascale armor duplication circuit option was not applied to the next amplification circuit option.
Fixed an issue where the 'Receive Buff' button order from NPC Haivan at the Great Steel Wall Temporary Base did not match the order of other NPCs.
Fixed the awkward portal effect position between NPC Camilla and NPC Ariel in Elysion Village.
Fixed an issue where quickly attempting to equip an amplification circuit via mouse drag made it appear as if it was equipped multiple times. (Note: The actual effect was not applied multiple times, and the issue of attempting duplicate equip has been fixed.)
Fixed an issue where the maximum values of certain Exascale armor amplification circuit options were not displayed.
Fixed an issue where the tooltip order of the current option and the option to be changed was reversed in the System Chip installation popup.
Fixed an issue where the HP option values in System Chip effects were displayed as percentages (%).
Added Exascale armor-related help information to the Reforge System UI.