2024 Winter Update
29 November 2024
Winter Update Roadmap
Date | Content |
---|---|
December 5th, 2024 | - Hyper Punch Master Event - Free +11 Vestige of Soul - Weapon of Requiem - Senpai, Please Carry the Raid Event - Don't Worry About Collection Event - Exascale Equipment Improvements |
December 19th, 2024 | - Mod (E) Skill Release (Elsword/Rena/Eve/Rose/Laby) - New mod skills change how base job skills function. - To Become Stronger Event |
December 27th, 2024 | - 17th Anniversary |
January 2nd, 2025 | - Mod (E) Skill Release (Raven/Ara/Elesis/LuCiel/LIthia) - Ice Burner Reorder Shop |
January 16th, 2025 | - Mod (E) Skill Release (Aisha/Chung/Add/Ain/Noah) |
February 6th, 2025 | - 3 New Raid Dungeons of Serpentium - Ice Burner and General Accessory Expansion - EP Shop Accessories for the new slots |
February 27th, 2025 | - New Raid, last of Serpentium - New Raid Weapon |
March 27th, 2025 | - Character Balance Patch |
Detailed translation
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18 Comments
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Something's telling me that they're gonna give FB another shockwave for his mod (E) skill ^^;
Kinda curious about this "Don't Worry About Collection Event", have not seen much on it.
It's a jumping event that gives free job advancement tickets up to Master Class with 4 phases, 1 character each.
Oh that's neat.
Don't you just love how on EVERY SINGLE update they NEVER address and fix the real problems of this game?
E?! What does E stand for?!
Our guess is "evolve", as it evolves the base skill to a new form based on the path's concept.
Oh, that makes sense. I wonder which Skills these new Mods are for.
like it says in the notes is for Bravery skills
Unlimited Blade - Elsword
Splashy Splashy - Laby.
since there will be 2 mods per char i guess they are doing 1 bravery and 1 tenacity (since some chars like Chung have only 1 Bravery and nothing else) but i really hope they do Mixups of 1 Bravery and 1 Strenght as well
I honestly didn't notice that both the shown skills were Bravery, but I honestly don't think we can determine a pattern based on those two alone.
yuppeeee, another weapon and with it another annoying "evolvimg stage" process. Although that means soon or later they will give the ran weapon. This will be funny for some players that live in ran raid, another temper and quitting wave
something being done with mod skills... using base jobs skills? that's... actually one of the better ideas to come from them for a long time. it's the only new thing done with mod skills and base job stuff for a long time, but still.
also two consecutive raids 1 bil cp looking more real and near than ever. wonder if they'll append it to snakeland the way elysion was grafted onto atlas.
The base job Mods were something I've wanted for a long time.
Oh, they're finally adding the IB Accessory slots. And it looks like the EP shop is gonna give some filler accessories for those slots as well. Nice.
this sucks ~TheLuiz
remember when they said they want to break the new raid = new weapon thing well that was a lie
they did break that... by making the first of two raids in a row be a 2-parter that drops stuff for the region's armor. and not calling it a big boss.
and now they get to go back to randomized wep drops on the new 4-part raid because they did what they said they'd do by a technicality.
oh well, they new heater system with points should theoretically crash the price of stuff like umbra, and unicorn force. but i wonder how NA will approach this since we're only a month behind in content but we don't have the new system yet.