04/23 Patch Notes - Quality of Life Changes

22 April 2026

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Ritsu
Ritsu04/27/2026 13:47

Monster Stats are back - alive and kicking!

All stats have been thoroughly updated to match their exact state across every version, from KR L.251023.1_1 / NA L.251120.1_1 up to the latest. If you notice any discrepancies, please reply to this comment.

1
nvrme
nvrme04/28/2026 03:43

[Out of Topic] cobodex is from EU, right? isn’t EU elsword have 6 months difference, why use new cp req in dungeon even though EU months away from update. i saw elwiki do that too but i feel elwiki is US so it’s alright

0
Coruscatio
Coruscatio04/28/2026 04:55

Check top right, game servers can be selected and EU isn’t one of em.

Sow… everything’s alright but it’s an unreliable source of information for EU until 6+ months later.

That sucks.

0
Ritsu
Ritsu04/28/2026 06:41

Unfortunately, EU is too far behind to consider special handling for them. It is already painful to maintain the database with 2 servers and multiple versions.

Besides, it’s mostly the same thing as NA, just 6 months in the past, so it’s not worth to add it. If you want to see older content, use the version selector.

it’s an unreliable source of information for EU until 6+ months later

It’s reliable. You just select an older version 🤷

0
Coruscatio
Coruscatio04/28/2026 07:35

It’s reliable. You just select an older version 🤷

I… completely overlooked that option… whoops

Any other option/s I overlooked?

0
Ritsu
Ritsu04/28/2026 07:37

People usually overlook both the version switcher and most content on the sidebar 🥹

0
Coruscatio
Coruscatio04/28/2026 10:20

The sidebar I’ve been using frequently, mainly Characters and Balance Notes.

Looks like a fiesta in there since last months patch.

1
Ritsu
Ritsu04/28/2026 10:33

Patch Diff got added recently. Basically, it’s a page that displays a comparison between the currently selected version and the version before. Skills, Dungeons, Items, Item Sets and Status Effects are available for now. Planning to add more tabs eventually though (Titles, Pets, Mounts).

Useful in case KoG skips something in their patch notes (and they skip a lot).

0
nvrme
nvrme04/29/2026 13:33

thank you, i never aware of that. i thought top right corner is just language selector so i never click it

0
Ritsu
Ritsu04/28/2026 06:39

CoboDex is a NA & KR resource. It being on an eu domain has nothing to do with its data.

It’s not useless for EU either - you can just adjust the version in the top right menu to see older content.

1
nvrme
nvrme04/29/2026 13:37

i thought that is just language option, thank you

0
Vargas
Vargas04/24/2026 17:44

I wish they did something for the Blacksmith profession, like back in the day it was great for free players and cashers as well , for free players with a bit of luck one could get a +9 that was good enough at the time with the great enhancement, and cashers that could buy thousands of fluorites could make amulets that in turn could help a free player get better gear if they farmed enough ED. Now what does it give? a subatomic discount on reforges and a 2x chance of a enhancement that has already a chance so low that there is barely any noticeable difference.

2
Coruscatio
Coruscatio04/24/2026 12:34

Now that I read more of the patchnotes, specifically the fixes, why is there none for Heavy Stance?

It’s been broken for years now, breaks far too quickly and CeT can be hit during Chaos Cannon for too much damage after a shot has been triggered.

Have they mentioned fixes for Heavy Stance and I just haven’t read it or are they just unaware of this issue?

-2
Ritsu
Ritsu04/24/2026 12:50

nice try Lonewolf Prime

1
Coruscatio
Coruscatio04/24/2026 14:08

Oh god you ignorant Buffon, I’m the same Coruscatio commenting on the last few patches.

What kind of lunacy has gotten into you now?

-2
Lonewolf Prime
Lonewolf Prime04/30/2026 18:42

I don’t want to be that guy: but Coruscatio and I are two different people. Nice to know that whoever mentions Chung is the same person in your eyes though.

0
Ritsu
Ritsu04/30/2026 19:44

I know that 🥹 There’s ways to tell that as an admin y’know. That was a joke if you still didn’t get it.

0
Lonewolf Prime
Lonewolf Prime04/30/2026 18:49

This is what I’ve been going on about for a good while at this point myself. You'll notice a ton of things are being fixed, except for Chung’s Heavy Stance. You are right in that it breaks way too quickly, and that Cent using Chaos Cannon is taking way too much damage after a shot is triggered. It’s been like that for years (Heavy Stance, I think the Chaos Cannon damage reduction nerf happened a year or two ago), and it isn’t exactly fun having your own mechanic hinder you far more than it helps you. I said it before, but it’s definitely more noticeable with Comet Crusader since he’s encouraged to use it a lot more than the other Chungs. Fatal Phantom has Rapid Cannon, Dius Aer »ZX (he has way too much speed though, some commands legit don’t work because of it or are very tricky to pull off), Centurion has his poke balls and gravity siege. Heavy Stance breaking without me getting a chance to press a button is just not fun in the slightest. Yet, nothing is ever done about it. People who wonder why, or just simply asking a question is mocked for talking about it and downvoted on here. At the very least, »X needs to be looked at, I’m tired of having people get launched up, the blast missing, and them KDing cuz the blast missed. I know it doesn’t happen all the time, but when it does happen, it sometimes causes me the match, and it really just makes me go: “bruh that wasn’t even my fault I had them” lol.

0
Flare Kyn
Flare Kyn04/23/2026 11:09

Oh, I guess I misread the advancement quest reduction thing. For some reason I thought 2nd Job was also getting reduced, but it actually meant parts 2 and 3 of 3rd Job were getting reduced. My mistake.

1
Qij
Qij04/24/2026 08:26

Requirements for the 2nd and 3rd Job Advancement quests (Part 2 & 3)

seems you read correctly.

that was a direct copy paste i put into my response of what was in the main post at the time i posted it. if you misread it, then so did my machine’s copy/paste. and maybe also yours did as well. i don’t often capitalize the beginnings of my sentences or any other non-person’s-name/person’s-title words as much as the quote does (or much at all).

it’s likely the main post has been edited to correct a mistake on either the dev’s notice or on the translation since that reply.

1
Qij
Qij04/24/2026 08:34

i might only whine slightly less about the 2nd hyper’s quest being untouched if it was only the 3rd job parts being changed. but if they were, for some normal-for-them reason, doing something with second job parts as well? then i accuse of only using one cheek.

0
Ritsu
Ritsu04/24/2026 09:10

If you check the comments on that post, I admitted it was a typo.

1
IGv
IGv04/23/2026 01:01

4/22/2026 (NA) New patch just hit…

Changes

Before the update: I could enter Mirror Dell region with 16+ mil cp (without synergy)

After the update: I couldn’t enter, mine only hit 784,+++ [(req 1,100,000) (without synergy)]

Amazing update. Thanks for another gatekeep.

0
Qij
Qij04/23/2026 07:27

some have said that cp inflation shouldn’t be the goal, but rather the stats they tell you to spontaneously have that totes don’t come from wasting time with rng that makes any talk of hard work a nonsensical farce.

others, looking at the reality of their situation and not bothering with any pretense, tell the former to shut up and list the stats that inflate cp the most (preferably in some numerical order based on effectiveness) and to deal with the decreased overall effectiveness that comes with that and from the situation they’ve enabled because they can’t stop being a barely-sapient cult for even a few seconds.

and that was before this change.

0
Akabrandr
Akabrandr04/23/2026 20:45

I think it might be time they re-tuned normalization. It might help players if they were able to get more out of stats with less socketing and assorted other gear enhancements (would also allow more freedom to socket to preference rather than min-max to meta)

Also still think they need to condense some things as well. I think it’s long overdue that Movement and Jump Speed were combined into one stat (not sure anyone would actually notice if they did), and I think the Boss Damage Dealt and Received options in Resonance should be combined into a single slot and then turn the vacated slot into a general basic stat boost (at minimum Add.Damage, Crit, and Max to give offense a nudge, maybe some or all of the rest (Red.Damage, Awakening Time/Charge, MP Gain, all Speed) if they want to make it a little more of an all-rounder buff). Still would love to see them clean up some things involving Artifacts, Imprinting, etc too just to take some of the RNG headache out of those as well

At least the Combat Power change didn’t hurt me too bad. My strongest character went from 7mil+ down to a hair under 270k (still able to enter the Rigomor Secret Dungeon, but lost access to half of Monaterra……not that I was doing much there at the moment). Kind of at a loss for how to get stronger from there, though, short of grinding out Resonance levels to juice myself up from there or being gifted Exascale gear or the Undead Dragon’s Will weapon.

1
Qij
Qij04/22/2026 20:28

again, mostly neat additions /changes in most QoL matters. they still did Panne dirty tho.

tips have been added for certain patterns in Secret Dungeons and Giant Boss Dungeons

raids too or this is a half-measure. at most.

only 2 splitter kills

actually neat. now how about them second hyper quest parts.

weekly quests

mostly” except for this part, tho that’s mainly bad for any who actually go to their alts on a semi regular basis, so much so that even just 5 dungeon runs a day was pushing it. but i admit that’s pretty much me and maybe a handful of other nutcases.

although, if the completion counts aren’t reset like how the daily counts weren’t reset, then this might not be so bad. maybe.

pet battles/mount races

they… bothered?

that collab

OH it wasn’t about that k-drama. well i just misinformed some people, so i’ll have to own up to that if i rember and meet them again.

… that thing is old.

oh and the squirrel hunt is rng. of course. it’s that kind of retro feel they going for.

speaking of rodents and bad decisions: the cp adjustments.

the one where all the numbers were proportionately lowered according to different standards.

and it resulted in making the cp gates even more ass. with normal abyss now being much more than 2x the cp of story abyss. uhuh. was this whole thing a psych tactic to let people pretend the numbers aren’t bloated? maybe for dungeons the new differences in cp match their relative difficulties. a very iffy maybe.

… what taxidermied rat carcass did they consult for this, and why is it a hand puppet that they use to tell themselves that they make good decisions? 2023 a.i. chat would have given them less non-sapient ideas for how to pull this off.

0
Qij
Qij04/23/2026 07:47

they just yoink out that chunk of the stage in Labyrinth of Ruin.

not just, make one path the only one by editing one section out and removing the portals, or link the end of one path into the beginning of the other and make the whole thing continuous using the portals.

the concept of problem solving to avoid wasteful practices seems to not be a thing among the devs. making this guess based precedent: the assets for cut part are still going to be bloating the file sizes on our end.

-1
Vargas
Vargas04/22/2026 18:07

So they are changing Dailies to Weeklyes, what does this mean for the current Weeklies do they stay?
That feels like such weird change, but if the rewards stay the same i suppose that means we can get the rewards faster

1
Ritsu
Ritsu04/22/2026 18:08

The current weeklies will stay, they didn’t mention anything about them.

1
Ritsu
Ritsu04/23/2026 12:23

I just wanna say. Making alt accounts just to downvote me is really pathetic. As if I didn’t control the entire website, including the votes, which I can just wipe on a whim.

3
Sol
Sol04/23/2026 17:28

This reeks so much unemployment.

0
JohnElswordCEO
JohnElswordCEO04/22/2026 21:36

Dear friends,

Remember, if you can't voice your opinion in less than the appropriate character limit per message, you are not making a point but are simply abusing freedom of speech.

Kind Regards,

Your favourite game designer and entrepreneur John Daybreaker Elsword.

1
Ritsu
Ritsu04/22/2026 21:37

john elsword for the WIN

1
Coruscatio
Coruscatio04/23/2026 01:10

john elsword for the WIN

The same one with a misstype on their name at first and practically trolling by mentioning removal of characters?

Getting weird vibes from that one, especially if you support them.

A camera shake toggle option has been added.

Lovely, better late than never.

-2
Demersio
Demersio04/24/2026 20:33

L Take, Ritsu is based

0
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