[Mod] Wild Shock: Crimson Persistence
200 MP
Cooldown 13 sec.
[Dungeon] Evil Energy Absorption (Physical): 491% Multi Hit Gather Evil Energy (Physical): 436% Multi Hit Change in Blood Hit Activation without HP Consumption: Less than 70% HP Change in [Overflowing Blood] Activation: Less than 70% HP Max HP Consumed Upon Activating Blood Hit: 50% Duration: 20 sec. [PvP] Evil Energy Absorption (Physical): 98% Multi Hit Gather Evil Energy (Physical): 87% Multi Hit Change in Blood Hit Activation without HP Consumption: Less than 35% HP Change in [Overflowing Blood] Activation: Less than 35% HP Max HP Consumed Upon Activating Blood Hit: 50% Duration: 20 sec.
MP Usage decreased to 80%
Damage increased to 144% Cooldown increased to 120%
Status Effects

Blood Hit activates without consuming HP when below 70% HP (PvP 35%) Activate [Overflowing Blood] at below 70% HP (PvP 35%)