Notice Content
Hello. This is the Elsword director, Lee Dong-shin.
There has been a lot of complaints about the revision patch for latest Mod (E) skills due to being delayed by a week.
We sincerely apologize for this inconvenience that occurred because we were forced to postpone it due to our internal work schedule and testing process.
A lot of this feedback was about fairness in revision patches and the lack of preparations for the upcoming raid update.
We were unable to review your opinions in advance internally, and we are sorry for not bringing the patch closer to the schedule.
Taking into account the opinions of players, we have discussed and set a new date for the revision patch - January 31st (during maintenance).
Please note that the Reorder Shop and Ice Burner will last until this date.
We mean to apologize our adventurers for not informing them in advance of the changes made to [Mod] Aceldama: Gehenna skill of Fatal Phantom.
It was modified because we did not account for general dungeons when designing this skill.
Due to this, an urgent patch was applied to reduce this skill's game-breaking impact on dungeon play.
Additionally, players have constantly insisted on carrying out a Balance Patch before the raid update.
We fully agree with the opinion that balance must be prioritized now, especially in terms of party synergy (buffs, debuffs).
As previously announced, it's difficult to release a full Balance Patch right now, but we will make some changes on February 27th.
Apologies for not being able to bring the schedule forward.
Early Balance Patch notice
We are currently reviewing overall raid play data. The focus will be on characters that are capable of clearing content but are underutilized in party setups for repeated title farming. Adjustments will aim to improve synergy and balance for such characters.
Representative characters planned for adjustments are Dius Aer (in the support position) and Richter/Gembliss (in the DPS position).These characters show the lowest play rates among their respective job lines and exhibit the poorest raid clear records, based on various balance-related data.
These adjustments will increase their party buff/debuff numbers, aiming to improve their usability in parties. We will make sure that these characters will be valued sufficiently based on their current offensive capabilities.
Following the synergy balance patch, on March 27th (Thursday), we plan to conduct another balance patch targeting character structures and skill damage adjustments, based on current and new raid play data, as well as adventurer feedback. The March patch will also focus on elevating characters to higher standards of performance.
Tl;dr
Mod (E) last batch revision patch is rescheduled (it will happen on January 31st).
[Mod] Aceldama: Gehenna performance was game-breaking, KoG applied a hotfix that decreased its performance significantly, and the KR Chung whales went ham.
They're terribly sorry for not being transparent and apologize at least 6 times across the entire notice. (Some parts were skipped, it actually gets annoying.)
An early Balance Patch is planned on February 27th, focusing on party synergy (buffs/debuffs) of some characters that are underutilized.
They are using title farming data as benchmark of who to improve in this patch.
They will make sure that Dius Aer, Richter and Gembliss become valuable characters in party play.
Another Balance Patch will happen on March 27th. It will elevate characters to higher standards of performance to prepare the players for new raids.