Maintenance
Date: June 22, 2023 (Thu)
Duration: 0:00 AM ~ 3:00 PM (15 hours)
Target: All Servers
Developer Notes
The Korean servers of Gaia and Solace will be merged after the maintenance.
Improvements on the Challenge Mode were carried out on the 6/8 (Thu), but due to not enough data, Altar of Invocation was not included. Therefore, some changes will be updated this week.
We've also received reports that the weapon attribute might be bugged.
In the past, a balance patch reduced its effectiveness per stack from <20%, 30%, 45%> to <10%, 20%, 30%>.
Some NPCs did not reflect this properly, so they will be patched in this update.
This problem did not occur with characters in PvP, but it was occurring with monsters.
After this fix is applied, based on play data, we will consider lowering mob stats in areas where it could have impacted the gameplay a lot, because we believe that 45% defense pierce is considerable.
In addition, through the client patch update on May 26 (Fri), the duration of Freeze and Shock in Challenge Modes was changed to be capped at 15 seconds. It seems that the setting was accidentally reverted, so we will be bringing it back now.
[Translator Note]
Certain server merge information was skipped, as it is deemed to specific for international players. If you are still interested about it, visit the official page: [LINK]
Character Selection/Right-click UI Improvement
The maximum number of favourite characters in the Character Selection UI will be changed: 3 → 7.
When you right-click on a character portrait in-game, the UI will be improved to match the new design.
The right-click menu on your character portrait (top left corner) will be updated to match the new design.
The right-click menu in the party member list will be updated to match the new design.
When you right-click on a character in-game, the UI will be improved to match the new design.
Pruinaum Raid Challenge Mode Improvements
Phase 2: Berserk Berthe
The HP range where the last Howling pattern of Berserk Berthe is maintained is reduced.
Phase 3: Annihilator
When in standby state, changed to be prone to debuffs (excluding disabling effects - cannot Freeze/Petrify/Bind).
When releasing a Soul Orb in place, changed to be prone to debuffs (excluding disabling effects).
When summoning a Pillar of Ice, the debuff immunity will be changed to immunity to disabling effects.
During the Dark Spirit and Purification Spirit patterns, changed the debuff immunity to immunity to disabling effects.
The Laser pattern will no longer trigger right after the Dark Spirit, Purification Spirit and Golden Spirit patterns.
During the Golden Spirit pattern, changed debuff immunity to immunity to disabling effects.
The duration of the Golden Spirit pattern is reduced to 20 seconds.
In the ultimate pattern, after the Dark and Purification Spirit shields are created, the melee attack recognition time is increased.
After the ultimate pattern, the boss can now be immobilized when in a groggy state.
Additional Improvements to the Bonding System
The character image has been added to the pop-up window when selecting Lu/Ciel characters during partner applications to more clearly display them.
The availability period of the ceremony is now visible on the reservation tickets.
The description of unused reservation tickets for Marriage/Soulmates will mention that the ceremony is over.
A pop-up window will be displayed when making the final decision about partner application.
Community UI Additional Improvements
When opening the UI, the Friends Tab list is changed to open in an expanded state when viewing by status/group.
A pop-up window is modified so when selecting a friend, the Block/Unblock and Delete buttons are placed at the very bottom.
When using the Delete function in the friend list, added a deletion confirmation prompt.
The number of people in the Friends Tab when viewing by group is changed to "[online members] online out of [all members]".
If a message is received, a number in the community tab is displayed depending on the amount of messages sent.
If a message is received while in town, a notification pops up and a new sound effect plays.
If a message is received while in a Dungeon/PvP/Field/Item mall, a notification will be displayed in the Chat UI.
Improved so you can immediately type when a new Chat window is opened.
If multiple Chat windows are opened, the currently chatting one will be prioritized in display.
When adjusting the transparency of Chat windows, the minimum is set to 50%.
The Chat window will no longer close after entering ESC.
When a new message is received, the color of the Chat window ribbon while flickering will be more conspicuous.
In the Chat window, you will be notified when the person on the other side goes online.
Send date/time will be displayed in the message bubble. (If the interval between messages is lower than 1 minute, only the latest message will have it displayed.)
Message font size for the Chat windows is increased.
The village/town location is now displayed when searching for a player.
Changed the pop-up window text when trying to register a character from your own account to the friend list.
Before) Characters from the same account can't be registered as friends.
After) Characters are in the same account.
You can check the effects of the Relationship buff when you mouse over the remaining duration.
Model lightning can now be toggled when viewing your Relationship.
(Old) Receive Items Removed
As the Board was revamped on June 23, 2022 (Thu), items registered/sold on the board at that time were left in the UI so that you could receive them. As previously announced, this feature will be removed during the maintenance on June 23, 2022 (Thu).
After the maintenance, unhandled items and ED will be deleted, so please, claim your items before they get removed.
Character Balance Patch
Please, check the link below for details.
Events
Korean Server Merge Event
VIP Board Ticket (3 Days) for being logged in for 20 minutes or more.
Up to 3 Gold Phoru Foot Stamps every 20 minutes during 2 periods.
6/22 ~ 6/29
6.29 ~ 7/6
Nexon IDs who haven't logged in for more than 3 years will be removed, so their IGNs will be available to grab once again.
2023 Summer Event
Accumulative login for 60 minutes to receive a +10 Flames of Judgement Cube (June 24) and 10x Soul Crystal Cube (July 1).
When clearing a matching level dungeon 3 times, 2 [Cobo] Summer Preparation Coins will be issued. The coins can be exchanged for 3rd Job Advancement Tickets, Pet Selection Cube, 200% EXP Medal Cube (1 Day) and Synergy Ticket (15 Days).
Job Change Event
Physical/Magical Attack Option Swap Tickets included.
Duration: 6/22 ~ 6/29
Cash Shop Update
Ice Burner: Aether Nobilitas
A noble who shares the power of dragons - a new Ice Burner, Aether Nobilitas, is released.
1+1 Package available/Trial Package available
Bank Expansions
Current tier-based Personal/Shared Bank membership items removed.
New Bank membership cards will be sold in the Item Mall.
Fixes & Improvements
Character
Fixed Wedding skill tooltips displaying as Soulmate skill tooltips.
An issue where certain attributes applied different values to certain monsters fixed.
Immortal - fixed Memory of the Sword's tooltip not mentioning the Mana Break cancel effect.
Twilight - Fixed damage increase being different from the tooltip when Hunter's Ability was level 2 or lower.
Ara - fixed stun duration not being mentioned on Suppression skills' tooltips.
Adrestia - fixed the Awareness passive partial defense ignore and cooldown reduction being different from the tooltip in PvP.
Adrestia - Subconscious stacks will now consider the Growl and Masquerade debuffs.
Overmind - fixed the Immunity skill not applying debuff immunity when Action Speed is low due to a debuff.
Demersio - fixed Ruthless Stick freeze duration applying differently from the tooltip in PvP.
Bluhen - fixed Wind Einfallen homing AI where it would track a random target instead of the closest one when there were 2 or more targets.
Rose - fixed an awkward weapon position during the Pledge Ceremony.
Dungeon/PvP/Field
Fixed Soul Harvest MP recovery not applying when sacrificing the Golden Wimp in the Heroic Mode.
Fixed monsters spawning in areas with no players in Elrianode City with 2 or less players.
Challenge Mode Fragment of Crimson Calamity Zone 1/2: Fixed an issue where the Crimson Seed Gauge would increase in certain situations.
Challenge Mode Crimson Soul: Fixed an issue where the boss location is visible during the waiting stage.
Challenge Mode Crimson Calamity: Fixed an issue where the effect of the Crimson Storm wasn't visible.
Challenge Mode Crimson Calamity: Fixed an issue where players are put in an abnormal position during skills that move them.
Challenge Mode Silent Observer: Fixed an issue of the boss not recovering HP when failing Dark Observer patterns.
Challenge Mode Crimson Eye: Fixed an issue of the Crimson Eye attacking during the Cross Thorns pattern.
Challenge Mode: Fixed an issue of Freeze/Petrify continuing for an abnormally long time.
Challenge Mode Savage White-Ghost's Castle: Fixed an issue where Haivan did not execute Carpet Bombing nor Lasers when a user with a Head Bomb leaves the dungeon.
Other
Minor visual improvements for the Pledge Ceremony.
Fixed the awkward position of speech bubbles in the Friend Chat UI when zooming in/out.
Fixed not being able to enter the Pledge Ceremony when the local time is different than in-game.
The away status change feature should now recognize mouse clicks as an action.
"Sit together" requests should be available immediately after setting up the customization now.
Fixed the cursor moving by 2 spaces when pressing the arrow keys (← →) in the "Invite" window in El House.