Maintenance
Date: October 10, 2024
Duration: 7:00 AM ~ 12:00 PM KST (5 hours)
Developer Notes
Serpentium Tower and Orchestra Hall will have their difficulty 4 added.
This stage has higher monster health and serves a variety of difficult patterns.
You can obtain even more T.E.S. Chips through this difficulty.
Weekly and repeatable drop rewards are available. Raid accessories also be obtained via repeated clear.
Clear Orchestra Hall for a guaranteed Type T Circuit Amplifier.
Challenge Mode improvements, which were discussed during our offline meeting this summer, will be implemented on October 24.
Due to debuffers being the preferred choice when it comes to party composition, buffs will be adjusted to affect both parties.
However, effects obtainable via selection of one person (Golden Vow, Trolley Dilemma, Brave Cover) will not be changed (the other side cannot receive those effects.)
Since there are 8 party members, we believe that these changes will lead to a decrease in difficulty.
We would like to inform you that there might be additional difficulty adjustments following this patch.
Challenge Mode rewards have also been changed.
Force Skills obtainable as clear reward will be added as an exchange for Dark Fire Aura / Annihilating Soul Aura.
We are also lowering the existing exchanges to encourage adventurers to play Challenge Mode to acquire them.
Serpentium Raid - Difficulty 4
Dungeon Name | Difficulty | Entry Conditions | Environmental Debuff | Player Limit | Resurrection Limit |
---|---|---|---|---|---|
Serpentium Tower / Orchestra Hall | 4 | - Lv. 99 - Combat Power 15M or more - Tenebrous Armor or higher | 95% | 4 ~ 6 | 3 times |
Drop Reward - Serpentium Tower
Drop Type | Phase | Obtainable Rewards |
---|---|---|
Weekly | 1 | T.E.S. System Chip |
Weekly | 2 | T.E.S. System Chip Antenna Earring Cube |
Repeatable | 2 | Circuit Amplifier (I, T, L Type) Jetrium Chunks T.E.S. System Chip System Chip Reset Ticket Antenna Earring Cube |
Drop Reward - Orchestra Hall
Drop Type | Phase | Obtainable Rewards |
---|---|---|
Weekly | 1 | T.E.S. System Chip |
Weekly | 2 | T.E.S. System Chip Maestro Halo Cube |
Repeatable | 2 | Amplifier Circuit (T Type) Jetrium Chunks T.E.S. System Chip System Chip Reset Ticket Maestro Halo Cube |
Secret Dungeon ED Adjustments
As announced before, Secret Dungeon ED Reward will be adjusted.
Tier | Entry CP Requirement | ED reward before | ED reward after | Dungeons |
---|---|---|---|---|
1 | 500K | 2M | no change | Wally's Underground Laboratory / Dragon Nest: Abyss / Transporting Tunnel : CA |
2 | 1.5M | 10M | 8M | Velder's Hallucination / Temple of Trials |
3 | 2.5M | 14M | 12M | The Rage of Behemoth / Grand Cavern: The Source of Demonic Energy |
4 | 5M | 21M | 18M | Deep-Sea Passage: Emergency Crisis |
5 | 8M | 23M | N/A | Reclaim the Supply Train |
Events
Fill the Pumpkin Basket
Duration: October 10 ~ November 1
Target: Character Lv. 10 or higher (per account)
Details: During the event period, you can clear daily missions and progress your pumpkin basket.
When the basket is fully filled with candy, you can additionally obtain Spicy Pumpkin Candy.
Cumulative rewards when fully filling the basket obtainable up to 20 times. Rewards include Mini Pumpkin, Candy Ghost, Poru Seal Selection Cube etc.
Cash Shop Update
Reorder Shop - Halloween
Costume Suit: Ghostly Pale Pajamas
Avatar: Halloween Nightmare / Candy Devil
Avatar: Halloween Party Cosplay
Accessory: Dancing Little Ghost
Standby Motion: Ghost Dance! (Elsword to Lithia)
Sit Motion: Jack O'Lantern (Elsword to Ain)
Lithia Costume Suit: Frozen Edge + Standby Motion
Noah and Lithia 2nd job Skill Cut In (1st to 3rd path)
Fixes & Improvements
Character
Shared - Stella Universe Hotelier hair improved to be dyeable.
Rena, Chung, Eve - improved Halloween Party foot size.
Fatal Phantom - fixed some hits of Bullet Blitz not applying the selected skill trait.
LuCiel - fixed awkward hat decoration graphics of Stella Universe Another Hair.
Dungeon
An issue where the energy recharge reset message did not appear when lowering the health of the Serpentium Tower Phase 2 defense system below 150 bars has been fixed.
An issue where, after seeing the 100% energy recharge message of the Serpentium Tower Phase 2 defense system, the energy recharge message would not appear again when the health dropped below 150 bars without entering the groggy state has been fixed.
An issue where, in the scouting phase of Serpentium Tower Phase 2, the raid members and the host would fail the pattern even when in a safe zone due to desynchronization has been fixed.
Item
Added set effect icons to item icons of the Tenebrous and Exascale equipment.
Misc.
An issue where the help text for NPC reforge guide overlapped when adjusting the UI size in certain resolutions has been fixed.
An issue where the Blessing Fountain effect in the Guild UI was not showing as reset at the reset time has been fixed.
An issue where the village quest question mark icon remained in its previous position after changing the guild base skin has been fixed.
An issue where guild members (not administrators) were seeing guild application notification icons has been fixed.
An issue where the UI forcibly closed when expelling a guild member in the Guild UI has been fixed.
The recommended number of players for the dungeon "Tree of El" in the Dungeon UI has been corrected to match the actual number of players allowed to enter.
The recommended number of players for the dungeon "Twisted Time and Space - Fahrmann's Peak" in the Dungeon UI has been corrected to match the actual number of players allowed to enter.
An issue where only Ciel items were being searched when selecting multiple characters, including Ciel, in [Marketplace > Quick Search Filter > Character] has been fixed.
An issue where all Gems of Skill (Pet Gems) in the character's inventory could not be appraised when both unidentified Gems of Skill were held in the bank and the character's inventory has been fixed.
An issue where certain achievements could not be completed has been fixed.
Affected achievements:
Let's Go, Let's Go to the Raid World!
Veteran
Unstoppable Momentum