Title Database

Showing 1-19 out of 19 results2% of total
Fire Tamer

Fire Tamer

The one to tame the undying flame, albeit only for a brief moment

Discovery Conditions
  • Achieve Level 99
    • Clear Crimson Tower of Howling Flames 1st Stage 1 time (1x)
Obtain Conditions
  • Clear Crimson Tower of Howling Flames 1 time (Excludes Story Mode) (1x)
Effects
  • Adaptation +2% (Max 55%) (Dungeon)
  • Fire Proc Chance +5% (When using a weapon with this attribute)
  • Fire Resistance +200
Blazing Figure

Blazing Figure

A fire that seems to evolve, becoming something wholly sentient

Discovery Conditions
  • Achieve Level 99
    • Clear Crimson Tower of Howling Flames 1 time (1x)
Obtain Conditions
  • Clear Crimson Tower of Howling Flames 3 Times (Excludes Story Mode) (3x)
Effects
  • Physical Attack +5%
  • Magical Attack +5%
  • Summon [Blazing Figure] that attacks close enemies when using special actives When you summon the 5th [Blazing Figure], all [Blazing Figure] will disappear and shoot [Howling Flames]
Blazing Figure
Blazing Figure
Shoot Homing Fireballs
5th fireball will be a large fireball
10s
5 stacks
  • Applies an unknown unique feature
Dance of Thorns

Dance of Thorns

Dance of thorns that constantly shoot from the ground.

Discovery Conditions
  • Achieve Level 99
    • Clear Never-Ending Darkness 1st Stage 1 time (1x)
Obtain Conditions
  • Clear Never-Ending Darkness 1 time (Excludes Story Mode) (1x)
Effects
  • MP Recovery Attacking +5%
  • MP Recovery Attacked +5%
  • When attacking, 3% chance to summon Red Thorns (Cooldown: 1s)
  • When attacking, 3% chance to summon Black Thorns (Cooldown: 1s)
Dark Gaze

Dark Gaze

The gaze of darkness paralyzes its target.

Discovery Conditions
  • Achieve Level 99
    • Clear Never-Ending Darkness 1 time (1x)
Obtain Conditions
  • Clear Never-Ending Darkness without resurrecting 3 times (Excludes Story Mode) (3x)
Effects
  • Adaptation +3% (Max 55%) (Dungeon)
  • Polarize: Attack/Attacked Damage +5% (Max 55%) (Dungeon)
  • Damage Reduction +5%
  • Damage from Boss Monsters -10% (Dungeon)
  • All Attribute Resistance +50
Saga of Fire and Darkness

Saga of Fire and Darkness

The battle of Fire and Darkness was like one epic saga.

Discovery Conditions
  • Achieve Level 99
    • Crimson Cradle of Flames 1st Stage 1 time (1x)
Obtain Conditions
  • Clear Crimson Cradle of Flames 1 time (Excludes Story Mode) (1x)
Effects
  • When attacking, 10% chance to receive [Saga of Fire] buff (Critical +5% for 10 sec.) (Cooldown: 1s)
  • When attacking, 10% chance to receive [Saga of Darkness] buff (Maximize +5% for 10 sec.) (Cooldown: 1s)
  • When having both [Saga of Fire] and [Saga of Darkness] buffs, receive [Saga of Fire and Darkness] buff (Critical Damage +10%)
Saga of Fire
Saga of Fire
Critical Increase
10s
  • Change Critical Chance by 5.00% M
  • Applies an unknown unique feature
Saga of Darkness
Saga of Darkness
Maximize Increase
10s
  • Change Maximize by 5.00% M
  • Applies an unknown unique feature
Rekindled Fire

Rekindled Fire

After centuries, forgotten ashes are finally rekindled into blazing fire that drives darkness away

Discovery Conditions
Obtain Conditions
  • Clear Crimson Cradle of Flames without resurrecting 5 times (Excludes Story Mode) (5x)
Effects
  • Max HP +10%
  • Action Speed +10%
  • When attacking, 5% chance to summon Blazing Scythe that will attack enemies and receive [White Flash] buff (10 sec. Cooldown, Critical Damage +5%) (Does not overlap) (Cooldown: 10s)
  • When attacked, 7% chance to summon Blazing Armor and receive [Crimson Armor] buff (10 sec. Cooldown, Damage Reduction 10%) (Cooldown: 10s)
  • When using Special Active skills, 10% chance to summon meteors that will destroy the enemy and receive [Crimson Orb] buff (10 sec. Cooldown, All Skill Damage +5%) (Cooldown: 10s)
  • When all buffs [White Flash], [Crimson Armor], [Crimson Orb] are activated at the same time, remove all buffs and receive [Primordial Flame] buff [Primordial Flame]: All Skill Damage +10%, Damage Reduction 20%, Critical Damage +10%, and Heals 15% of Damage Dealt to enemies when attacking for 20 sec.
White Flash
White Flash
Critical Damage Increase
120m
  • Change Critical Damage by 5.00% M
  • Applies an unknown unique feature
Crimson Armor
Crimson Armor
Damage Reduction
120m
  • Change Damage Reduction by 10.00% M
  • Applies an unknown unique feature
Crimson Orb
Crimson Orb
All Skill Damage Increase
120m
  • Change Damage of [Active Skills by 5.00%, Tenacity Skills by 5.00%, Strength Skills by 5.00%, Bravery Skills by 5.00%] M
  • Applies an unknown unique feature
Versatility

Versatility

When the form is everchanging, you will not be able to find the true form.

Discovery Conditions
  • Achieve Level 99
    • Clear Savage White-Ghost's Castle 1 time (Excludes Story Mode) (1x)
Obtain Conditions
  • Clear Savage White-Ghost's Castle 5 Times (Excludes Story Mode) (5x)
Effects
  • Adaptation +2% (Max 55%) (Dungeon)
  • Max HP +15%
  • Action Speed +10%
  • Active, Tenacity, Strength, Bravery Skill Damage increase by 15% for a set duration in order. (PvP: 50%) (Cooldown: 15s)
  • - Active Skill Damage Increase: 2 sec. (Cooldown: 15s)
  • - Tenacity Skill Damage Increase : 3 sec. (Cooldown: 15s)
  • - Strength, Bravery Skill Damage Increase: 5 sec. (Cooldown: 15s)
Versatility
Versatility
Active Skill Damage Increased
2s
Versatility
Versatility
Tenacity Skill Damage Increased
3s
Versatility
Versatility
Strength Skill Damage Increased
5s
Versatility
Versatility
Bravery Skill Damage Increased
5s
Night Parade of the White-Ghost

Night Parade of the White-Ghost

A single white ghost will reign supreme tonight.

Discovery Conditions
  • Achieve Level 99
    • Clear Altar of Invocation 1 time (Excludes Story Mode) (1x)
Obtain Conditions
  • Clear Altar of Invocation 5 Times (Excludes Story Mode) (5x)
Effects
  • Polarize: Attack/Attacked Damage +5% (Max 55%) (Dungeon)
  • Adaptation +3% (Max 55%) (Dungeon)
  • MP Cost -5% (Max 35%)
  • When receiving a fatal attack, the HP will remain 1 and become invincible for 3 sec. (180 sec. cooldown after activation) (Only happens 1 time in PvP, All Skill enter Cooldown) (Does not overlap) (Cooldown: 180s)
  • Upon using a special active, reset cooldown for that skill. (Cooldown: 25 sec.) (Dungeon)
  • Upon using a special active, reset cooldown for that skill. (Cooldown: 90 sec.) (PvP)
Invincible
Invincible
Invincible for 3 secs
3s
  • Invincible
  • Cannot lose HP
Black and White

Black and White

Between what is black and what is white, you will not be able to find the answer.

Discovery Conditions
Obtain Conditions
  • Clear Savage White-Ghost's Castle with at least 1 Resurrection Count 10 Times (Excludes Story Mode) (10x)
  • Clear Altar of Invocation with at least 1 Resurrection Count 10 Times (Excludes Story Mode) (10x)
Effects
  • Adaptation +5% (Max 55%) (Dungeon)
  • Ignore Enemy Physical Defense +3% (Dungeon)
  • Ignore Enemy Magical Defense +3% (Dungeon)
  • Action Speed +12%
  • Upon being attacked, Damage Reduction by 99% for 3 sec. (Cooldown: 90 sec.) (Dungeon)
  • Use 1 El's Essence every 30 sec. to alternate between Black and White buff. (The buff ends once you run out of El's Essence in your inventory) Black - Special Active Skill Damage Increased by 15% - MP Cost -8% White - Special Active Skill Damage Increased by 15% - Special Active Skill Cooldown -8% (Only 50% effective in PvP)
<No Name>
Black and White
Black and White
Received Damage Decreased
3s
  • Change Damage Received by -99.00% M
Faint Silhouette

Faint Silhouette

Darkness engulfs you. They shall appear. You who wish to go forward, give in to the flow of the Abyss.

Discovery Conditions
  • Achieve Level 99
    • Clear Sunken Holy Ground 1 time (Excludes Story Mode) (1x)
Obtain Conditions
  • Clear Sunken Holy Ground 30 times (Excludes Story Mode) (30x)
Effects
  • Adaptation +2% (Max 55%) (Dungeon)
  • Dark Proc Chance +2% (When using a weapon with this attribute)
  • Physical Attack Power +3%
  • Magical Attack Power +3%
  • 30% chance on attack to fire Abyss Altar Orb (Cooldown: 30 sec.)  (Dungeon)
Awakened Hatchling

Awakened Hatchling

Stretch the body. Rise and fall into a beat. With the first gasp of air, open the eyes.

Discovery Conditions
  • Achieve Level 99
    • Clear Blooming Mineral Field 1 time (Excludes Story Mode) (1x)
Obtain Conditions
  • Clear Blooming Mineral Field 30 times (Excludes Story Mode) (30x)
Effects
  • Adaptation +2% (Max 55%) (Dungeon)
  • Movement Speed +10%
  • Jump Speed +10%
  • Upon using Quick Slot Items, gain a buff that increases Physical/Magical Attack Power +5 % for 15 sec. (Buff will be removed upon Title removal) (Cooldown: 30 sec.)  (Does not overlap) (Dungeon)
Physical/Magical Attack Power Increase
Physical/Magical Attack Power Increase
Physical/Magical Attack Power Increase
15s
  • Change Physical Attack by 5.00% M
  • Change Magical Attack by 5.00% M
Stagnant Dreamer

Stagnant Dreamer

The tideswept mind sinks and finally becomes eternal. Eternity leads to immutability, immutability leads to fixation, and fixation leads to regression.

Discovery Conditions
  • Achieve Level 99
    • Clear Nightmare's Crib 1 time (Excludes Story Mode) (1x)
Obtain Conditions
  • Clear Nightmare's Crib 30 times (Excludes Story Mode) (30x)
Effects
  • Adaptation +2% (Max 55%) (Dungeon)
  • Movement Speed +10%
  • Jump Speed +10%
  • Upon using Quick Slot Items, gain a buff that increases Physical/Magical Attack Power +5 % for 15 sec. (Buff will be removed upon Title removal) (Cooldown: 30 sec.)  (Does not overlap) (Dungeon)
Physical/Magical Attack Power Increase
Physical/Magical Attack Power Increase
Physical/Magical Attack Power Increase
15s
  • Change Physical Attack by 5.00% M
  • Change Magical Attack by 5.00% M
King of Abyss

King of Abyss

Eternal King of Abyss. Endless, forever...

Discovery Conditions
  • Achieve Level 99
    • Clear Birth of Origin 1 time (Excludes Story Mode) (1x)
Obtain Conditions
  • Clear Birth of Origin 30 times (Excludes Story Mode) (30x)
Effects
  • Adaptation +3% (Max 55%) (Dungeon)
  • Polarize: Attack/Attacked Damage +5% (Max 55%) (Dungeon)
  • All Skill Cooldown -3% (Bond Skills Excluded)
  • Upon attacked, 30% chance to recover +50% HP (Cooldown: 60 sec.) (Dungeon)
  • Create an orb that follows an ally upon successful Special Active attack. When the ally gains the orb, apply a buff that increases Critical Damage by 10% for 15 sec. (Buff will be removed upon Title removal) (Cooldown: 30 sec.)  (Dungeon)
Abyss Aura
Abyss Aura
Critical Damage Increase
15s
  • Change Critical Damage by 10.00% A
<No Name>
  • Change HP/s by 50.00% M
Natural Flow

Natural Flow

Wind flows to the skies, fallen leaves flow to the roots. There may be turbulence, but everything will return to the beginning.

Discovery Conditions
Obtain Conditions
  • Clear Sunken Holy Ground with at least 1 resurrection count 50 times (Excludes Story Mode) (50x)
  • Clear Blooming Mineral Field or Nightmare's Crib with at least 1 resurrection count 50 times (Excludes Story Mode) (50x)
  • Clear Birth of Origin with at least 1 resurrection count 50 times (Excludes Story Mode) (50x)
Effects
  • Adaptation +5% (Max 55%) (Dungeon)
  • Ignore Enemy Physical Defense +5% (Dungeon)
  • Ignore Enemy Magical Defense +5% (Dungeon)
  • Use 1 El's Essence every 30 sec. to gain 'Natural Flow' buff. (The buff ends once you run out of El's Essence in your inventory) Natural Flow Buff - Special Active Skill Damage Increased by 18% - MP Cost -5% (Only 50% effective in PvP)
  • Upon using Tenacity Skills, all Tenacity Skill's Cooldown -20% (Cooldown: 30 sec.)  (Dungeon)
  • Upon using Strength Skills, all Strength Skill's Cooldown -20% (Cooldown: 30 sec.)  (Dungeon)
  • Upon using Bravery Skills, all Bravery Skill's Cooldown -20% (Cooldown: 30 sec.)  (Dungeon)
  • Upon using Tenacity Skills, all Tenacity Skill's Cooldown -20% (Cooldown: 90 sec.)  (PvP)
  • Upon using Strength Skills, all Strength Skill's Cooldown -20% (Cooldown: 90 sec.)  (PvP)
  • Upon using Bravery Skills, all Bravery Skill's Cooldown -20% (Cooldown: 90 sec.)  (PvP)
<No Name>
<No Name>
  • Modifies Cooldowns of Tenacity Skills by -20.00% M
<No Name>
  • Modifies Cooldowns of Strength Skills by -20.00% M
<No Name>
  • Modifies Cooldowns of Bravery Skills by -20.00% M
Overture

Overture

When the lower inner layer is damaged beyond 50%, transition to Defense Mode.

Discovery Conditions
  • Achieve Level 99
    • Clear Serpentium Tower at Difficulty Stage 2 or above (1x)
Obtain Conditions
  • Clear Serpentium Tower at Difficulty Stage 2 or above 300 times (300x)
Effects
  • Adaptation +3% (Max 55%) (Dungeon)
  • Polarize: Attack/Attacked Damage +5% (Max 55%) (Dungeon)
  • Max HP +15%
  • Light Proc Chance +2% (When using a weapon with this attribute)
  • When attacked, activate an energy discharge and heal for 50% of HP on a 30% chance (Cooldown: 30 sec.) (Dungeon)
Concerto

Concerto

Rule One, 'Entry will be limited once the performance starts.' Rule Two, 'the players must provide the best performance to the audience.'

Discovery Conditions
  • Achieve Level 99
    • Clear Orchestra Hall at Difficulty Stage 2 or above (1x)
Obtain Conditions
  • Clear Orchestra Hall at Difficulty Stage 2 or above 300 times (300x)
Effects
  • Adaptation +3% (Max 55%) (Dungeon)
  • Recover 100 MP upon Mana Break (Dungeon)
  • Recover 20 MP upon Mana Break (PvP)
  • When attacked. 5% chance for 99% Damage Reduction for 3 sec. (Cooldown: 60 sec.) (PvP)
  • When receiving a fatal attack, the HP will remain 1 and become invincible for 3 sec. (180 sec. cooldown after activation) (Only happens 1 time in PvP, All Skill enter Cooldown) (Does not overlap) (Cooldown: 180s)
  • Upon awakening, Action Speed increased by 15% for 40 sec. (Cooldown: 60 sec.) Upon awakening, All Damage increased by 20% for 40 sec. (Cooldown: 60 sec.) (PvP: 40%)
Invincible
Invincible
Invincible for 3 secs
3s
  • Invincible
  • Cannot lose HP
Damage Reduction
Damage Reduction
Damage Reduction 99%
(Exclude damage from Additional Damage)
3s
  • Change Damage Received by -99.00% M
Maestro
Maestro
Action Speed, All Damage Increased
40s
Fated Future

Fated Future

The flow of fate is set.

Discovery Conditions
  • Achieve Level 99
    • Clear Cornerstone of Prophecy at stage 2 difficulty or above 1 times (1x)
    • Clear Nightmare: Reset Room at stage 2 difficulty or above 1 times (1x)
    • Clear Queen’s Throne Hall at stage 2 difficulty or above 1 times (1x)
Obtain Conditions
  • Clear Cornerstone of Prophecy at stage 2 difficulty or above 100 times (100x)
  • Clear Nightmare: Reset Room at stage 2 difficulty or above 100 times (100x)
  • Clear Queen’s Throne Hall at stage 2 difficulty or above 100 times (100x)
Effects
  • Adaptation +4% (Max 55%) (Dungeon)
  • Polarize: Attack/Attacked Damage +5% (Max 55%) (Dungeon)
  • All Skill Cooldown -5% (Bond Skills Excluded)
  • Upon attacked, 50% chance to recover +50% HP (Cooldown: 30 sec.) (Dungeon)
  • Upon attacking, 30% chance to activate Haures’ Torment (Cooldown: 30 sec.)  (Dungeon)
<No Name>
  • Change HP/s by 50.00% M
Roar of Death

Roar of Death

The product of stitched body parts and the mangled spirit flies out of control.

Discovery Conditions
  • Achieve Level 99
    • Clear Wilting Tower: Fall at Stage 2 Difficulty or Above 1 Time (1x)
Obtain Conditions
  • Clear Wilting Tower: Fall at Stage 2 Difficulty or Above 100 Times (100x)
Effects
  • Adaptation +4% (Max 55%) (Dungeon)
  • MP Cost -5% (Max 35%)
  • Max HP +20%
  • All Attribute Resistance +80
  • Decrease Received Critical Damage -20%
  • When attacked, activate Jabberwock’s Roar to deal damage to nearby enemies on a 10% chance (Cooldown: 50 sec.) (Dungeon)
<No Name>
3s
Dogma

Dogma

It’s good to prune in moderation, but overpruning will kill the tree.

Discovery Conditions
  • Achieve Level 99
    • Clear Wilting Tower: Fall at Stage 3 Difficulty 1 Time (1x)
Obtain Conditions
  • Clear Wilting Tower: Fall at Stage 3 Difficulty 20 Times (1 Count per Week) (Weekly Count Condition is unaffected by Additional Title Count Effects and Title Count Medal Effects.) (20x)
Effects
  • Adaptation +5% (Max 55%) (Dungeon)
  • Ignore Enemy Physical Defense +5% (Dungeon)
  • Ignore Enemy Magical Defense +5% (Dungeon)
  • Upon using Tenacity Skills, all Tenacity Skill's Cooldown -20% (Cooldown: 30 sec.)  (Dungeon)
  • Upon using Strength Skills, all Strength Skill's Cooldown -20% (Cooldown: 30 sec.)  (Dungeon)
  • Upon using Bravery Skills, all Bravery Skill's Cooldown -20% (Cooldown: 30 sec.)  (Dungeon)
  • Use 1 El's Essence every 30 sec. to gain ‘Prophetic Eye' buff. (The buff ends once you run out of El's Essence in your inventory) Prophetic Eye Buff - Special Active Skill Damage Increased by 25% (Dungeon)
  • Apply Twisted Belief to allies other than self (Buff is removed upon unequipping Title) Twisted Belief Buff - MP Cost -5% (Does not overlap) (Dungeon) (Cooldown: 1s)
  • Gain Twisted Prophecy when Prophetic Eye and Twisted Belief is active at the same time (Buff is removed upon unequipping Title) Twisted Prophecy Buff - Hyper Adaptation +5% (Not affected by the Adaptation stat limit) (Dungeon)
<No Name>
  • Modifies Cooldowns of Tenacity Skills by -20.00% M
<No Name>
  • Modifies Cooldowns of Strength Skills by -20.00% M
<No Name>
  • Modifies Cooldowns of Bravery Skills by -20.00% M
<No Name>
Twisted Belief
Twisted Belief
MP Cost Decrease
  • Change MP Cost of [Active Skills by -5.00%, Tenacity Skills by -5.00%, Strength Skills by -5.00%, Bravery Skills by -5.00%] M
  • Applies an unknown unique feature
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